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November 14, 2009, 09:26 PM
#1
Laetus
Possible traces of multiplayer campaign script?
OK this may be a long shot...but i was sifting through some files in E:TW data folder wishing i knew how to mod and i came across a line of script:
...""elseif conditions.AdviceJustDisplayed("-1766231494", context) and not CampaignUI.IsMultiplayer() then
scripting.game_interface:set_zoom_limit(1.08, 0.02)""...
I thought possibly added to allow integration of the multiplayer campaign whenever that finally arrives...
Anyway just thought id point it out.
edit: file found in data/campaigns/main/scripting.lua
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