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  1. #1

    Default My Favorite Silvan Strategies

    Im sure there are plenty of topics about this but i just felt like sharing my experience with using Silvan elves and the strategies that i find work best. First let me make clear that im playing with mephistos mini mod for RR/RC which basically exaggerates the strength and weaknesses of the factions. For instance elves get 76 soldiers per unit but their missile dmg is increased and the costs are also slightly higher. And orks get more soldiers per unit that are slightly less effective then standard RR/RC. But i think this strategy should hold more or less true even with standard balance.

    Basic Deployment
    The elves biggest strength is their arrows so in order to get the kind of victory you want its imperative that you use their missiles to do as much dmg as possible. Elevation is great if you can try place your archers on a hill it will increase their already impressive range. Line up a front line of infantry and place archers behind them preferably on higher ground, make sure there is enough distance between the archers and the inf line so that they can shoot at an arch and hit the engaged orcs, since orcish units are large they should be able to send the fire arrows at the back of the orcish unit without killing your own guys. But be weary of when shooting in the direction of lightly armored spears and wardens your own arrows may be the biggest threat to them. Make sure your infantry line is wide because the orcs are many and you don't want them washing over and running past your line to your archers. Your infantry especially the elite ones will hold that thin line against many hundreds of orcs so do not worry.

    Deciding which line.
    Deciding were to put which units front line or archer line is important. Obviously spearmen and swordmen go into inf line and sentinels go into missile line, but the Graladim archers are both great archers and infantry so were you place them depends on the rest of your army if you have infantry aplenty there is no need to crowd the front line, if you have many sentinels and not enough inf to hold the line use them in the front, unleashing a volley of fire arrows point blank into a band of charging orcs is incredibly effective. Generals bodyguards for silvan elves are perhaps my favorite unit, i usually have them in the front because they hold the line and are not vulnerable to arrows, and this allows me maximum range to get kills and deal with specific threats like trolls or numenoreans with surgical precision. Earlly in the game i like to get 3 units of bodyguards together and have them hold the line alone against goblin rabble and have the rest of the army be sentinels which annihilate the enemy with arrows. They are more defective then early spears can do maximum damage before the enemy approaches and don't get killed by friendly fire. But maby most importantlly their numbers regenerate at no cost whic can be a life saver early on when dealing with troop shortages.

    Using Archers Properly
    Ok well this is pretty basic, when the enemy is far use regular arrows to get the max kills, when they are getting close switch to fire to demoralize them, mass flaming arrow fire from sentinels reaks havoc on morale. Of course you want to concentrate your fire base on the position of the unit with reguard to the enemy and you want to concentrate on most imediate threats, halberds marching slowlly towards your line are not a threat, fast moving morgul knights are. Shoot the units which are about to engage your line rather then those that are far and their archers. And something i found is important when shooting units of orcs that are engaged don't use the archers directly behind the engagement but rather chose the ones on the other side this prevents friendly fire.

    Biggest threats
    The biggest threats i have come across (haven fought mumakil with silvans yet) are pretty self explanatory Nazgul, trolls and artilery. In the rebalanced mini mod the cav charges are increased so nazgul and morgul knights are incredibly dangerous to your thin line formation, even a charge directly into your spears will break your thin line and can have devastating results opening a clear avenue to your archers and resulting in a loss of expensive units. Basically there is a simplle way to deal with them shoot them use all your archers if you have to, forget killing orks and take out those knights if they reach your line you have problems. Trolls are incrediblly dangerous for similar reasons, first you lack infantry to effectively deal with them, second the small unit sizes matter alot when it comes to trolls throwing your guys around. They disorganize and break your line and the following onslaught of orcs will wash right over your thin line if they are out of formation and since they are in the midlle of your unit shhoting at them once engaged can do more harm then good 2 units o trols can cost you a battle you would have otherwise won with few casualties. So again same as nazgul just shoot them with all you can use your generals range to start chipping away at those hit points early once one falls rest will soon follow.

    Special Strategy
    OK the Silvan elves have a very cool unit elven hose archers, what makes them so special? Well they are horse archers with incredible range (and as all elves good missile dmg) to trully have them be an efective part of your strategy you will need at the very least 2 but best at least 3 units. They are you surgical instruments to take out your priority targets. Nothing in the orcish arsenal matches their speed and range so charge them around the enemy and take out their general, this works particularity well on mounted nazgul. Take out their artillery they will send units after you but they cant catch you. Take out their halberds the walk slowly so you can take your time shooting them in the back. And if they are out of rage of you generals and archers you can soften up trolls, but if trolls are fev and in range its best to save their arrows for a different target. Don use them in melee and don't flank with them its a waste. They are a precision instrument so flanking is like using a scalpel to butcher a cow. Ents, well these guys serve 2 main purposes they can occupy an entire flanking force while you fight the main one by just running through them, and they can be very useful if you charge them across the entire enemy line knocking them down disorganizing and slowing their approach allowing you more time to pepper the enemy with arrows. Dont keep them engaged too long because numbers matter and orks definetlly have numbers, dont have them fight trolls, and remember if it took a minute for a single Ent to fall dosent mean that it will take a minute for the next one the rest will soon follow so get them our.

    Remember Silvan elves are a unique faction with very few very expensive units, for a long time you may only have one 3/4 stack, and later maby 2 of those. You really need to win and win well most of the time to keep afloat. A defeat in a major battle can spell doom because it may well cost you all or a good half of your soldiers. Try to keep your armies large so you can minimize losses, were as 1500 orcs will overrun 400 elves, 1500 elves will massacre 4500 orcs. Larger battles work in your favor.

  2. #2
    airborne guy's Avatar Domesticus
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    Default Re: My Favorite Silvan Strategies

    Nice overall stategy. I guess a turn by turn strat would be good too. Do you have one for Gondor?

  3. #3
    Wildrek's Avatar Senator
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    Default Re: My Favorite Silvan Strategies

    tnx for sharing this!

  4. #4

    Default Re: My Favorite Silvan Strategies

    You have forgotten the Silvan Elves greatest strength - awesome Missile Cavalry. I cannot begin to tell actually how good the Silvan Horse Archers actually are when used in field battles. I occasionally just train up a full stack, and have them wandering around hunting out Dwarves, Rhun, Troll Stacks, and the like. Most games I end with about 20-30 Units of Gold Chevron Horse Archers just waiting to rip apart enemy formations.

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  5. #5
    Muffer Nl's Avatar Praefectus
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    Default Re: My Favorite Silvan Strategies

    Quote Originally Posted by Vaz View Post
    You have forgotten the Silvan Elves greatest strength - awesome Missile Cavalry. I cannot begin to tell actually how good the Silvan Horse Archers actually are when used in field battles. I occasionally just train up a full stack, and have them wandering around hunting out Dwarves, Rhun, Troll Stacks, and the like. Most games I end with about 20-30 Units of Gold Chevron Horse Archers just waiting to rip apart enemy formations.
    Special Strategy
    OK the Silvan elves have a very cool unit elven hose archers, what makes them so special? Well they are horse archers with incredible range (and as all elves good missile dmg) to trully have them be an efective part of your strategy you will need at the very least 2 but best at least 3 units. They are you surgical instruments to take out your priority targets. Nothing in the orcish arsenal matches their speed and range so charge them around the enemy and take out their general, this works particularity well on mounted nazgul. Take out their artillery they will send units after you but they cant catch you. Take out their halberds the walk slowly so you can take your time shooting them in the back. And if they are out of rage of you generals and archers you can soften up trolls, but if trolls are fev and in range its best to save their arrows for a different target. Don use them in melee and don't flank with them its a waste. They are a precision instrument so flanking is like using a scalpel to butcher a cow. Ents, well these guys serve 2 main purposes they can occupy an entire flanking force while you fight the main one by just running through them, and they can be very useful if you charge them across the entire enemy line knocking them down disorganizing and slowing their approach allowing you more time to pepper the enemy with arrows. Dont keep them engaged too long because numbers matter and orks definetlly have numbers, dont have them fight trolls, and remember if it took a minute for a single Ent to fall dosent mean that it will take a minute for the next one the rest will soon follow so get them our.


  6. #6

    Default Re: My Favorite Silvan Strategies

    Quote Originally Posted by Vaz View Post
    You have forgotten the Silvan Elves greatest strength - awesome Missile Cavalry. I cannot begin to tell actually how good the Silvan Horse Archers actually are when used in field battles. I occasionally just train up a full stack, and have them wandering around hunting out Dwarves, Rhun, Troll Stacks, and the like. Most games I end with about 20-30 Units of Gold Chevron Horse Archers just waiting to rip apart enemy formations.
    Well i was trying to stick to strategy for an average army consistency. But i would imagine that a stack of them would be rather devastating.

    The thing is im about 80 turns into the game and i have recruited perhaps 10 units of HA total my economy is just fine but there simply aren't any available and i have about 3, 3/4 stacks all together. Of course i keep peace with good factions and did not expand anywhere except the rebel land and misty mountains allowing mordor to expand so i would have a nice tough fight, so until my major conflict with Mordor unfolded i only had a few recruitment centers. Now im doing quite well and managed to take both black gate and barad dur with 1.5 stacks (and am racking all sorts of havoc in mordor with the remnant of that stack) but a full stack(s) of horse archers seems insane. So my question is how far in the game are you when you are able to do this and are you playing RR/RC? ive played with silvan elves many times and never got more then 3 stacks at a time, but i do usually quit once mordor and isenguard clearly look like they lost usually 100 - 120 turns.
    Last edited by kozakk; November 16, 2009 at 02:33 AM.

  7. #7

    Default Re: My Favorite Silvan Strategies

    Quote Originally Posted by kozakk View Post
    Well i was trying to stick to strategy for an average army consistency. But i would imagine that a stack of them would be rather devastating.

    The thing is im about 80 turns into the game and i have recruited perhaps 10 units of HA total my economy is just fine but there simply aren't any available and i have about 3, 3/4 stacks all together. Of course i keep peace with good factions and did not expand anywhere except the rebel land and misty mountains allowing mordor to expand so i would have a nice tough fight, so until my major conflict with Mordor unfolded i only had a few recruitment centers. Now im doing quite well and managed to take both black gate and barad dur with 1.5 stacks (and am racking all sorts of havoc in mordor with the remnant of that stack) but a full stack(s) of horse archers seems insane. So my question is how far in the game are you when you are able to do this and are you playing RR/RC? ive played with silvan elves many times and never got more then 3 stacks at a time, but i do usually quit once mordor and isenguard clearly look like they lost usually 100 - 120 turns.
    Eh, I usually go full pelt for them ASAP. I don't usually field horse archers in mixed stacks, personally, although I may take a couple to capture routers to get easy experience, or lead trolls on merry go rounds, but mainly I just amass my HA's in Cerin Amroth or Isengard, and then head east, taking out field armies of Rhun, and occasionally Dale, who always seem to find a reason to attack me.

    Elite swordsmen should go nowhere near Trolls OR Elephants - they lack AP. Trolls should be shot, or held in place by Militia, while the Elephants should have Spears to take them out.

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  8. #8

    Default Re: My Favorite Silvan Strategies

    Read what I said. And read what he said, Muffer. There's a VAST difference between what was written. Silvan Elves are the kings on field battles if they can get full Gold Horse Archer Stacks. Using them as a Support for main armies, and then just wittling away at enemy numbers splitting apart enemies and shredding routers, it's simple is as a simple does, yet still requires some skill.

    Of course, you could always Horse Archer Siege. But that's an exploit, so...

    [ Cry Havoc:: ] - [ link ] - [ An Expanded World Submod for Call of Warhammer ]
    My turban brings all the muslims to the yard and they're like العنصرية ش

  9. #9

    Default Re: My Favorite Silvan Strategies

    Do you guy ever try to fight Harad with Silvan Elf ?
    Those Mumakil when running amok is faster than the horse archer can can kill most of them instantly.
    Mumakil (in melee) can kill half of a elite swordman unit in just a strike of stample.

    I personally feel that fighting the Harad is nasty, harder and more casualty, compared to Mondor.
    Just imagine 4 units of Mumakil charge right into your line --> massive casualty
    Last edited by boss_tay; November 15, 2009 at 05:35 PM.

  10. #10

    Default Re: My Favorite Silvan Strategies

    Quote Originally Posted by boss_tay View Post
    Do you guy ever try to fight Harad with Silvan Elf ?
    Those Mumakil when running amok is faster than the horse archer can can kill most of them instantly.
    Mumakil (in melee) can kill half of a elite swordman unit in just a strike of stample.

    I personally feel that fighting the Harad is nasty, harder and more casualty, compared to Mondor.
    Just imagine 4 units of Mumakil charge right into your line --> massive casualty

    This is why we have mass volleys of fire arrows XD...or suicidal spear charge.

    I usually use bait method with my elves, taking all my archers and forming multiple lines of archers (usually 3 lines of archers) that can fall back on one another while the enemy draws closer yet still keep a continues cloud of arrows...the lines basically rotate until they hit the final line:elven spears and swords. Works wonders when your enemy lacks cavalry and your enemy is a shambling horde you know you cant surround...or flank fire...
    "Only a Bohemian can overcome a Bohemian"- Sigismund


  11. #11

    Default Re: My Favorite Silvan Strategies

    Good good, even though I often prefer placing my archers at front for a while, there's nothing better than giving the enemy a volley when they're 15 yards away then charging with your elite infantry running past your archers...

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