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Thread: Campaign map shadows

  1. #1

    Default Campaign map shadows

    What line controls the campaign map shadows in the CFG file?
    Cheers

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: Campaign map shadows

    depth_shadows = 2
    depth_shadows_resolution = 2

  3. #3

    Default Re: Campaign map shadows

    Can't seem to turn it off even with this...

  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: Campaign map shadows

    Set them to 0, and make the file read-only.

  5. #5

    Default Re: Campaign map shadows

    Still no luck. I'm sorry if I didn't mention this before, but I'm trying to turn of campaign map shadows for FKoC mod, if that makes a difference.

  6. #6

    Default Re: Campaign map shadows

    isnt the option to do that in the start up options screen?

  7. #7

    Default Re: Campaign map shadows

    Those don't seem to stick somehow.

  8. #8

    Default Re: Campaign map shadows

    Same trouble here. Has anybody used some other method?

    Edit
    Solved it by copying and pasting the M2TW CFG into the FKoC one. This will only work if you have campaign shadows disabled there too.
    Last edited by Astor; February 22, 2010 at 01:04 PM.
    Screw multiculturalism and the horse it rode in on



  9. #9

    Default Re: Campaign map shadows

    Quote Originally Posted by Porthos18 View Post
    What line controls the campaign map shadows in the CFG file?
    Cheers
    depth_shadows = 2
    depth_shadows_resolution = 2
    It's stencil_shadows though.

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