Hellow, firstly i would like that this mod i like most of all that i did try. But ther is few things what i would like to usk, firstly i notice some bug that i think nobady did mention, and yes i did try to look if sombody did mention but couldnt find anyone. Its about building Grain Exchange and market what show up to be possible to build many times, but even as i build so many still i dont see imporvements in population growing.
secondly i had expirience with some other building what disapear and i need to rebuild them. Then i notice growing of town is slow what is good, but i got feeling that ther is to slow, like if i pick some small nation and conquer half of map still my capitol will not be big as some city that i capture, and i think that should be changed since if some kingdom realy make so much expansion it would reflect to grow of capitol.

Second question is, if ther is way to allow to nation specific units be build in eny conquer city, i know that is now made that you cant, but i would like to allow it. I agree that is more realist in this way and i read it will be rechanged in 3.5 so it will bring more realistic way so i guess after some (long) time of control some region you will be able to recruit. Or even better would be when etnic and religoun of your origin excided 51% of population in that region. In short my question is is ther easy editor solution so i can recruit units in every city i conquer?

I would like to know if anyone know to tell me when we can home that 3.5 or so will be relased ?

Tnx infront, and keep up good work _o_