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Thread: Units recruitable per turn?

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  1. #1
    Leeham991's Avatar Campidoctor
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    Default Units recruitable per turn?

    I was wondering if there was an easy way to edit this with text? And where I might find the file?
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  2. #2
    konny's Avatar Artifex
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    Default Re: Units recruitable per turn?

    export_descr_building.txt

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  3. #3
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    Default Re: Units recruitable per turn?

    The file you want is export_descr_buildings.txt

    Code:
    recruit_pool "Irish Kerns"  0   0.2   2  0  requires factions { ireland, }  and region_religion catholic 60
    This entry above shows the amount of new units per turn and the maximum pool.

    The 0 at the start is for giving the building a number of these units fresh to recruit on constuction and the 0 at the end is for giving them a starting experience bonus.

    In the example it should take 10 turns for the pool to hit maximum.

  4. #4
    Leeham991's Avatar Campidoctor
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    Default Re: Units recruitable per turn?

    Quote Originally Posted by Taiji View Post
    The file you want is export_descr_buildings.txt

    Code:
    recruit_pool "Irish Kerns"  0   0.2   2  0  requires factions { ireland, }  and region_religion catholic 60
    This entry above shows the amount of new units per turn and the maximum pool.

    The 0 at the start is for giving the building a number of these units fresh to recruit on constuction and the 0 at the end is for giving them a starting experience bonus.

    In the example it should take 10 turns for the pool to hit maximum.
    Ahh cool helped a lot, much thanks +rep
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  5. #5
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    Default Re: Units recruitable per turn?

    You're welcome

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