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  1. #1

    Default Strange senate missions

    title says it all what is the strangest senate missions you have had?
    i will start off
    i was playing as the julii in the campaign and it had been a fair few turns and my faction leader ( the starting 1 forgotten his name) was 80 odd and i got a mission from the senate saying for my leader to comit suicide
    i thought fair enuf he was rly old so i agreed and so he died and then next turn i got the same mission this time for my new young leader to die.
    I disagreed and attacked Rome and captured it

    i still have no idea y they wanted either leader to die

  2. #2
    Chris Death's Avatar Campidoctor
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    Default Re: Strange senate missions

    It's the way, the game tells you it's time for some civil war.

    It's the same thing like when you get that pop up that you're popular
    enough to go to take rome and to turn the empire from 4 colours into one.

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  3. #3

    Default Re: Strange senate missions

    The Senate thinks you're getting too powerful when they send the suicide mission, so they try to destroy the family.
    "The desire for safety stands against every great and noble enterprise." Tacitus on Health & Safety
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  4. #4

    Default Re: Strange senate missions

    Generally I find senate missions to coincide with the direction inwhich you are heading. For example take Lemonum if you are powering your way through Gaul and not have a mission to take Sparta. Saying that though you do still get a lot of navy missions as the Julii which you don't want as you don't need a navy as the Julii.

  5. #5
    MortenJessen's Avatar Campidoctor
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    Default Re: Strange senate missions

    Hi there.
    I once, while playing as the Julii, got a 5-turn mission to blockade Londonium. Fact was; I had no provinces at all at the Atlantic coast, and my med ports was more than 10 turns away from london, trough enemy waters. Of course I did not complete it. It happened 2 or 3 times with in short while, before I was finally able to blocade the port and finish the mission.
    Y.S.
    M. Jessen

  6. #6

    Default Re: Strange senate missions

    i never care about the senate....

    if the mission is what i was intending to do anyway, ill grab the bonus

    once, i had the senate telling me that i will get "1 exotic unit" of i complete the mission.
    guess what i got....

    a stupid BARBARIAN MERCENARY, which is basically the equivalent of a warband.
    complete waste of my time

  7. #7
    eXistenZ's Avatar Praeses
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    Default Re: Strange senate missions

    Yeah Senate mission generally direct you in the way you should be going. I find the "protectorate missions" annoying however, never succeeded in one.

  8. #8
    MortenJessen's Avatar Campidoctor
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    Default Re: Strange senate missions

    Quote Originally Posted by eXistenZ View Post
    Yeah Senate mission generally direct you in the way you should be going. I find the "protectorate missions" annoying however, never succeeded in one.
    Hi there.
    I might be hitting in the wrong direction here, but to complete a Protectorate Mission" one has to be at war with the nation in question. I have completed a couple of these missions trough out the years. But it also takes more than that: some times you need to offer cash or regions to them, if you do not have an army inside their country.
    Y.S.
    M. Jessen

  9. #9

    Default Re: Strange senate missions

    Quote Originally Posted by King_Darius View Post
    i never care about the senate....

    if the mission is what i was intending to do anyway, ill grab the bonus

    once, i had the senate telling me that i will get "1 exotic unit" of i complete the mission.
    guess what i got....

    a stupid BARBARIAN MERCENARY, which is basically the equivalent of a warband.
    complete waste of my time

    I remember very early on as the julii, the senate asked me to blockade syracuse and would award me with a "unit you can recruit"...It was very early in the game and guess what the senate gave me. A histati
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  10. #10
    Libertus
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    Default Re: Strange senate missions

    Strangest mission I had, was when I was the Julli and was getting pressed hard in north Italy by the Gauls and got the mission to take Massila(?) a town which was in the middle of Gaul Territory.

  11. #11
    G-Megas-Doux's Avatar Vicarius
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    Default Re: Strange senate missions

    When giving missions the game will decide on the distance from your nearest unit or settlement for its target and also based against your two popularity polls what type of mission. I did not have any assassins and was asked to assassinate a Numidian General in the middle of the North African desert; I had conquered Carthage but did not really have many agents at the time. You tend to get Navy missions as the Julii if you have the port on the eastern starting city, you should also find that if you are at war with the Greek Cities for example and you blockade a port the next mission will be to blockade the next port along. I've had missions to blockade the two furthest away Greek cities when I don’t have a city in Greece. If you don’t build a navy and just move the one you blockaded the last port with, the game will then give you a mission to go blockade the previous port you have just come from. Very irritating.



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  12. #12
    Fireright's Avatar Campidoctor
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    Default Re: Strange senate missions

    I rarely bother playing Roman factions and when I do, I usualy only attempt a Senate mission if it coincides with where I intended to trundle the map.

    Preferable to avoid missions altogether and select a superior faction such as the mighty Seleucids or Carthage.

    Sooner or later there'll be no Senate left anyway!

  13. #13

    Default Re: Strange senate missions

    Looking around the Ludus Magna at the ORG for another thread I came accross this, some people may enjoy this.

    Investigation of Senate Missions
    [A.H] Imperator Romanus - In The Writer's Study, come join us!
    A Guide to the Differences of the Roman Factions - Take a look!

  14. #14

    Default Re: Strange senate missions

    My most fun senate missions are to get a trade agreement with Germania when playing the Julii (I surrounded the Germanic territory so their trade is valluable to them and not for me, so i don't trade with them.) and i'd get a 1000denarii bonus. Ofcourse I did it, but the turn after I cancelled the trade agreement and the next turn i'd get a message from the senate again, commanding me to get a trade agreement with Germania and i'd get a bonus etc. etc.
    MONEY BABY! It makes my empire grow dangerously rapid


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