Re: Argh! These Units are too Expensive!

Originally Posted by
FriendlyFire
Yeah, with Rome I don't build any new units for a couple of years. You start with enough forces for a double legion, which should be enough to capture rebel towns, plus a few units left over to replenish your losses. In my current campaign I took Corfinium first, and bottomed out at -3200 denarii in spring 279 BC. Then I captured Paestum and started clawing my way back. By the end of that year (after taking Croton as well) I had a positive bank balance and my economy was running a profit of about ~4000 a turn, so I could start recruiting again.
I prefer Ariminum and Arretium, which are weak enough and close enough to take both by Spring 279, after which I'm making just enough to retrain. Hopefully Pyrrhus will have damaged his army enough in taking Corfinium, allowing me to take him in turn. After Pyrrhus's army is gone, the rest of Italy is there for the taking, and once Italy has been conquered, you should be rolling in 5000+ per turn.