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November 07, 2009, 02:41 PM
#1
Sounds muddled up?
When adding a new faction, all the voices and sounds get muddled up.
For example the Silvan Elves sound like OOTMM, and OOTMM sounds like HRE and Rhun sounds like Isengard or some other orc faction? Anyone know whats causing this and how to change it? I dont really like my silvan elves yelling "ORCS!" and "PICK YOUR FEET UP!" and "*growl* you want a peice of this?!"
This is quite irritating.
Maybe someone from the DaC team knows whats wrong? Since they are also a submod that adds several new factions.
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November 09, 2009, 02:31 AM
#2
Re: Sounds muddled up?
yes, same for me and adding the new faction in descr_sound_accent don't work too..
EDIT : they give the solution here and it works, you must delete data\sounds\events.dat and events.idx :
http://www.twcenter.net/forums/showthread.php?t=294889
Last edited by Matthias the great; November 09, 2009 at 02:37 AM.
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November 09, 2009, 05:18 AM
#3
Libertus
Re: Sounds muddled up?
Yeah, I agree.
Its so irritating when my Elves say on the battlefield "Come on you lazy bastards!"
Thanks for the fix!
...This is my Island...

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November 09, 2009, 07:55 AM
#4
Re: Sounds muddled up?
I dont really understand what im meant to do. Should I add my faction to the appropriate accent and all the other accents will be fixed?
EDIT: Oh my, now there are no voices at all :O
Last edited by Dea Paladin; November 09, 2009 at 08:04 AM.
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November 09, 2009, 11:54 AM
#5
Re: Sounds muddled up?
go to your mod folder/data/descr_sound_accent
add your faction with the others in the corresponding accent . for example :
accent English
factions mongols, lorien, lindon, egypt, turks, scotland, milan, sicily, normans, saxons, slave
accent Scottish
factions moors
accent French
factions
accent German
factions england, hre, france, papal_states
accent Mediterranean
factions byzantium, portugal
accent East_European
factions russia, poland, hungary, denmark
accent Arabic
factions spain, venice
accent Mongolian
factions timurids, aztecs
And then you delete the two following files data\sounds\ events.dat and events.idx
It works for me, and it seems to work for Highland Kelt.
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November 10, 2009, 01:54 PM
#6
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November 10, 2009, 05:13 PM
#7
Re: Sounds muddled up?
The nr. 1 reason that cause problems when modding sounds of TATW are some missing sound text files. These files are not present if you install the game. If you for instance made some changes and delete the events files in \data\sounds folder afterwards the voices tend to be screwed up in the game. Another cause might be that you did not extract all the sound files properly before deleting the events files.
So you need to download them and put them in the right folder. For more information and a link see part 2 & 3 of my music tutorial for TATW.
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