Are the events introduced in kingdoms usable in m2tw based mods?
Are the events introduced in kingdoms usable in m2tw based mods?
Under the patronage of Roman_Man#3, Patron of Ishan
Click for my tools and tutorials
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
if the triggers are not specific from kingdoms
like the 2 option event
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Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod
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The conditions I'm referring to are:
CharacterAge, PercentUnitAttribute, IsFactionAIControlled, IsSettlementExported, IsFortExported
The events I'm referring to are:
PreFactionTurnStart, UnitDisbanded, MissionFinished
Are these usable in a non-kingdoms mod?
Under the patronage of Roman_Man#3, Patron of Ishan
Click for my tools and tutorials
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein