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  1. #1
    Squid's Avatar Opifex
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    Default Kingdoms conditions/events question

    Are the events introduced in kingdoms usable in m2tw based mods?
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  2. #2
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Kingdoms conditions/events question

    if the triggers are not specific from kingdoms


    like the 2 option event
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  3. #3
    Squid's Avatar Opifex
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    Default Re: Kingdoms conditions/events question

    The conditions I'm referring to are:

    CharacterAge, PercentUnitAttribute, IsFactionAIControlled, IsSettlementExported, IsFortExported

    The events I'm referring to are:

    PreFactionTurnStart, UnitDisbanded, MissionFinished

    Are these usable in a non-kingdoms mod?
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  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Kingdoms conditions/events question

    Most likely not, those 'phrases' are in the EXE.










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