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Thread: RELEASE :: Kingdoms of Heaven v1.3

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  1. #1

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Okay thanks.

  2. #2
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Hello, Iīve got a problem with installation. I canīt change the path for mod to be installed. The default path C:blablabla/Medieval II Total War canīt be changed even manually. Any thoughts?
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  3. #3

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Quote Originally Posted by Darth Pooh View Post
    Hello, Iīve got a problem with installation. I canīt change the path for mod to be installed. The default path C:blablabla/Medieval II Total War canīt be changed even manually. Any thoughts?
    I had the same issue. Just put your MTWII in the default path and relocate/rename it afterwards.

  4. #4
    King Siegfried's Avatar Semisalis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Huh, that's weird. I'll see about fixing that and some other minor details soon - probably this Wednesday on my day off. Sorry about the inconvenience. In the meantime, I would just let it install (the install file will create the folders if necessary), and then just cut the Medieval 2 folder it creates and paste it over yours. If you do that, the files will go where they need to.

    Creator of Kingdoms of Heaven

  5. #5
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Yeah, I did that. Thank you both, guys, for your advice. Now bow before me for I am mighty Prince of Antioch
    Great mod!
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  6. #6

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Bah. Will that need a clean reinstall of 6.1? I mean I've already started my KoJ and Antioch campaigns and are far progressed into an AAR for the first, so won't be updating for some time (as I assume it'll break it), but If I just patch it over the top, would that work without reinstalling?

    Edit - I've not had that CTD, and I have Jerusalem for about 10 turns as Antioch? Have I done something wrong?
    Last edited by Vaz; November 09, 2009 at 02:24 PM.

    [ Cry Havoc:: ] - [ link ] - [ An Expanded World Submod for Call of Warhammer ]
    My turban brings all the muslims to the yard and they're like العنصرية ش

  7. #7
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Excellent mod, but Iīd like to discuss few thoughts:
    1. AI isnīt able to demolish those Muslim shrines and build churches instead. Iīm playing as Antioch and it hurts me to see KoJ crumbling by religious dissent. Removing the mahjids (or whatever theyīre called) from all the crusader cities would help IMHO.

    2. In early campaign KoJ hasnīt got any forts, just towns. AI is again unable to rebuild them into forts and builds mostly militia armies Maybe you should turn Acre or Kerak (or both) into forts.

    Please, donīt take it Iīm being overcritical, just trying to help
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  8. #8
    King Siegfried's Avatar Semisalis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    @Vaz: I'm glad you didn't get the CTD! Perhaps you downloaded a version that already fixed the error. But no, newer installs should not need a clean SS 6.1 install. AFAIK it just overwrites the files.

    @Darth Pooh: The religious dissent is a bit of a problem. I left the churches as Islamic churches to reflect that those cities were just taken by the crusaders, but if the factions are having that much trouble due to it, I'll look into it. As for the early era KoJ, I intentionally did not give them a castle. The castle at Kerak was not built until the 1170s, so I made that a city in the early era to reflect this. In turn, this makes taking either Gaza or Damietta very important. If you want to help the KoJ out, maybe try calling a crusade.

    But I always welcome constructive comments! Just keep in mind the KoJ will probably never survive the Middle East without player help.

    Creator of Kingdoms of Heaven

  9. #9
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Quote Originally Posted by King Siegfried View Post
    But I always welcome constructive comments! Just keep in mind the KoJ will probably never survive the Middle East without player help.
    Just as it should be IMHO

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  10. #10
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Iīve encountered an interesting issue - my family members wonīt marry. Even though they are sons of the late prince of Antioch, no wedding offers occur. I think thats because Antioch was made from the Teutons whose family members wonīt marry either (according to my experience). Or am I mistaken?
    Thereīs also a typo in the world map - it incorrectly shows "The Captial of Antioch" instead of "The Capital of Antioch".
    Btw I love the new units, theyīre just great!
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  11. #11

    Icon14 Re: RELEASE :: Kingdoms of Heaven v1.02

    Quote Originally Posted by King Siegfried View Post
    @Darth Pooh: The religious dissent is a bit of a problem. I left the churches as Islamic churches to reflect that those cities were just taken by the crusaders, but if the factions are having that much trouble due to it, I'll look into it.
    I started a game as KoJ and on turn 2 Antioch fell to rebels; I think you need to re-visit this.

    - j

  12. #12
    Akolythos's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Getting offers in my Antioch campaign. You're just unlucky sir. That typo is indeed there though. Can't believe I didn't notice it until now.
    Ecumenical Patriarch of the Istvan Appreciation Station

    Kingdoms of Heaven! The Crusades as they should
    be!

  13. #13
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Quote Originally Posted by Akolythos View Post
    Getting offers in my Antioch campaign. You're just unlucky sir. That typo is indeed there though. Can't believe I didn't notice it until now.
    Maybe my generals are especially ugly
    Anyway, your submod is brilliant
    Thereīs only one thing which annoy me, but I believe itīs general SS6.1 issue - movement of non-combat characters (diplomats, merchants, princesses) is very limited. A diplomat may spend his whole life travelling throughout Europe a die at the gates on Lisbon. Same applies to princesses, till they get their hands on some handsome heir to the crown, they turn into old bitter maidens
    Iīm looking forward to your next release and wish you luck.
    Btw are you planning to add more Armenian units for the KoJ and Antioch rosters? The Armenians were the biggest Christian minority in the Holy Land and Crusaders rellied on their support.
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  14. #14
    Darth Pooh's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Just a quick one: Around 50th turn AI was able to demolish muslim shrines and build churches. So I admit now that you were certainly right about those mahjids at the beginning of Early Era Campaign, itīs more challenging your way
    Jesus loves you. Everyone else thinks you're a/an (insert a censored word ).

  15. #15

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Ive downloaded your installation file, but when I open it, it says its installing 'Kingdom of Heaven 1.0' and not 1.2. Is it supposed to be like that?, or am I supposed to update it to 1.2 manually via patches?.
    Edit: I dont know why, but I cant seem to be able to start the campaign, it just sends me back to the late era campaign menu. Ive also installed the hotfixes Ive found in your posts, but it apparently didnt help in this one. Reinstalling stainless steel.
    Edit: Reinstalled stainless steel and your submod, it works fine now, but it is still version 1.0, is it possible I am downloading version 1.0 installation, even though the file name clearly says 1.2?.
    Edit: I end the first turn, and then CTD.
    Edit: CTD has been fixed by overwriting the old export_descr_character_traits file over the new one which was installed in this sub mod.
    Edit : The CTD has been fixed, but several strange phenomenons occured :
    1. the prince of antioch now jas basic orthodox education and has the "of cuman blood" traits which doesnt make sense
    2. the king of the kingdom of jerusalem doesnt have any chivalry command or piety.
    3. the battle banners of both factions are mostly blank white
    Thanks in advance RCOG.
    Last edited by RCOG; November 12, 2009 at 08:24 AM.

  16. #16
    King Siegfried's Avatar Semisalis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Noted. Will be fixed in the next release.

    Creator of Kingdoms of Heaven

  17. #17

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Whats that attached txt file at the bottom of the OP?

    Is that needed after installing 1.2?

    Kind Regards
    Will
    Fancy Sigs are pointless.
    Also I use that Avatar on every forums, cba to get a different one.
    I've finished with "Kind Regards" in my post for years so dont feel you have to reward me for it(like someone kindly did).

    Will

  18. #18
    Akolythos's Avatar Civis
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    First thing: No hotfixes are required for the newest version.
    Installing this file over a clean SS 6.1 is all you'll need.
    Last edited by Akolythos; November 12, 2009 at 09:32 AM.
    Ecumenical Patriarch of the Istvan Appreciation Station

    Kingdoms of Heaven! The Crusades as they should
    be!

  19. #19

    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    I have Y and Y visual pack and crimson tide, will it still work or will I have to re install 6.1?

    KInd Regards
    Will
    Fancy Sigs are pointless.
    Also I use that Avatar on every forums, cba to get a different one.
    I've finished with "Kind Regards" in my post for years so dont feel you have to reward me for it(like someone kindly did).

    Will

  20. #20
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: RELEASE :: Kingdoms of Heaven v1.02

    Quote Originally Posted by NoMercy88 View Post
    I have Y and Y visual pack and crimson tide, will it still work or will I have to re install 6.1?

    KInd Regards
    Will

    Both of those mods should be compatible with this mod.

    y




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