-
November 03, 2009, 03:04 PM
#1
Laetus
-
November 03, 2009, 08:16 PM
#2
-
November 03, 2009, 08:45 PM
#3
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Back home from work! Resuming work to get this up and running!
-
November 03, 2009, 08:52 PM
#4
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Soooo... any updates to my problem! =D?
-
November 03, 2009, 09:17 PM
#5
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
I already know your problem stems from a lack of the proper strat model files. Apparently when a mod is installed like SS, as opposed to being manually modded, it requires texture files like "antiochbodyguard.tga.texture". However, since I was manually modding KoH, it wouldn't work unless I had the targa's like "antiochbodyguard.tga". So I only included the targa's instead of the textures with the first install program. That has since been amended.
I also finally realized the error with the install directory problems I had after that. I am now re-packaging the mod, and with any luck, I'll be able to have it available for download before midnight.
-
November 03, 2009, 09:57 PM
#6
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
woohoo!! I was getting sick and tired of the blue french uniform! Hopfully tonight! =D
-
November 03, 2009, 10:32 PM
#7
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Mod finally installed correctly from the base directory. No more worrying about directing it to the proper place for installment. However, I forgot one little detail that must be addressed: banners are always done through the vanilla M2TW folder, not the mod folder. Because of that, Antioch's banner is still the Templar banner. This must be fixed. But that will only take a few minutes. Instead, the main wait now is for the re-packaging of the mod and then the upload process to FileFront.
I estimate it should be complete and ready around 1am my time. So an hour and a half.
-
November 03, 2009, 10:50 PM
#8
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
looking forward for rr compatibility release these units look great
-
November 03, 2009, 11:14 PM
#9
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Thanks for your blood, sweat and tears on this...King..
-
November 03, 2009, 11:48 PM
#10
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
damn....this is like waiting to have sex for the first time...the anticipation is incredible. i know ill be the first to download it thats for sure
-
November 03, 2009, 11:52 PM
#11
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
All previous issues have been resolved! Only one minor detail (regarding the text file describing the Principality of Antioch in the faction selection screen) has been overlooked, but that's easily fixed by downloading the attached campaign_descriptions file. Just overwrite SS's version with this one, and the selection screen will be fixed. Tomorrow I will re-package the install file again for it, but frankly... it takes SO long that I'm just not willing to do it tonight.
I am currently uploading the new install executable to FileFront as we speak. It is now at 15%. As soon as it is finished uploading, I will update the link on the first page for you all to download. And tomorrow I will re-package the install to include the campaign_descriptions text file and re-upload it.
-
November 04, 2009, 12:42 AM
#12
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
(Uploading the new file to FileFront right now. Once it's finished uploading, the download link will be put back up.)
YAY!!!!!!
edit: you didnt go to sleep did you?
Last edited by Deminished; November 04, 2009 at 01:18 AM.
-
November 04, 2009, 01:19 AM
#13
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Uploaded, and download link is renewed. Like I said in the updated first post, I do not know if the second upload overwrote the first or not. FileFront said it was 100% uploaded, but I only found one file. If it is not the second upload, I will redo it tomorrow when I upload the third install file that includes the campaign_descriptions. But it SHOULD work. Just let me know if it doesn't.
-
November 04, 2009, 01:38 AM
#14
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
looks to be still crashing when opening early era and still wont show antioch when selecting late era....hopefully this will be fixed when uploading the new one tomorrow.... try uploading it under a different name like Kingdom_Of_Heavens_v1.00 or something like that....maybe then you will know its the right one for the link but who knows
-
November 04, 2009, 03:28 AM
#15
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Looks good! Downloading now.
Just wondering if you could make the Knights Templar mercenaries for Crusading Factions and perhaps Papal States instead? As they were generally an integral part, tying them Solely to Guilds seems a bit... Meh. naturally, this is providing we have the room
Hell, if someone could tell me how to do it, and to let the AI do it, I'd gladly do it myself.
Edit - Installed it, and copy pasted the campaign_descriptions fix into the text folder, and when I load up SS, I load up the Early Campaign, and get no change (OotKT are still there), while the Late Campaign (just before the Faction Select Screen) and the Custom Battle CTD's (With the game settings page) when I try to select either.
Last edited by Vaz; November 04, 2009 at 05:36 AM.

[ Cry Havoc:: ] - [ link ] - [ An Expanded World Submod for Call of Warhammer ]
My turban brings all the muslims to the yard and they're like العنصرية ش
-
November 04, 2009, 09:45 AM
#16
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
That's what I was afraid of. FileFront must have had some issue or whatever. Though the file was at 100% progress, it was never actually completely uploaded, apparently. So I will be deleting the upload from my FileFront account and re-uploading it. I'll post again when this is done.
Sorry for all the errors, guys
Thank you all for being patient!
-
November 04, 2009, 12:08 PM
#17
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
you have an estimated time it will be up?
-
November 04, 2009, 03:49 PM
#18
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Well it WAS going to be up in 1 minute. But then it had a freakin' error. It is now at 5%. It probably won't be done before I have to go to work. So hopefully tonight. I swear, FileFront is determined to stop me at all costs. Last night my internet died for the five minutes it needed to cancel the upload, and now this. So it'll be up when it's up.
On a positive note, it works just fine for me on a fresh SS 6.1 install. So once FileFront cooperates, it should work just fine.
EDIT :: Sick of FileFront. Once again, it had an error, and I now have to restart. So I'm uploading it to MegaUpload. We'll see how that goes. I have to go to work now, so I'll check it when I get back.
Last edited by King Siegfried; November 04, 2009 at 10:17 PM.
Reason: SCREW FILEFRONT
-
November 04, 2009, 04:07 PM
#19
Laetus
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
would the one on the twcenter (the downloader that is) work better?
-
November 04, 2009, 04:32 PM
#20
Re: RELEASE :: Kingdoms of Heaven v1.0 - a SS 6.1 submod
Hi this seems like a cool mod. I am currenlty running SS 6.2. What is the main difference between your sub-mod and the Crusades Campaign, besides all the other factions?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules