What do i need to play the 6.2 version of the mod?
So far I have instaled kingdoms at 1.3v and what more do i need?
Maby some link for necessityes.
Thanks
What do i need to play the 6.2 version of the mod?
So far I have instaled kingdoms at 1.3v and what more do i need?
Maby some link for necessityes.
Thanks
SS 6.0 parts 1 and 2, SS 6.1 and then SS 6.2.
6.2 is harder than 6.1 so be prepared for a challenge(especially if you use RR/Rc or BGR)
Links for 6.0 and 6.1 and at sticky at top of page(don't use rapidshare) and 6.2 is in submods forum.
Kind Regards
Will
Fancy Sigs are pointless.
Also I use that Avatar on every forums, cba to get a different one.
I've finished with "Kind Regards" in my post for years so dont feel you have to reward me for it(like someone kindly did).
Will
First look up and you'll find the SS base instal {to 6.1} here...http://www.twcenter.net/forums/showthread.php?t=159996
Then aslo sticked you will find SS6.2 http://www.twcenter.net/forums/showthread.php?t=302184 let us know how you make out... and bojan811...welcome to the TWC Forums..,
Kingdoms can't be 1.3. It's always 1.4 or higher.
Stainless Steel 6 works with Kingdoms 1.4. Check the thread "Stainless Steel 6.1 released" to find the links. All other info is explained in the post above.
What if I patched the Kingdoms to 1.5?
Optio, Legio I Latina
It will still work, I did so too.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
Thank you kind people.
It`s good to be here.
q:
especially if you use RR/Rc or BGR===> what is this, some kind of mod or?
I`m new to this as you may see for your self so every help is welcomed.
And yes soory for my english if i make a lot of gramar mistakes.
Last edited by bojan811; November 02, 2009 at 05:25 PM.
The RR/RC (stands for real combat/ real recruitment) compilation mod can be found on the submods thread. It overhauls the combat system to comply to a set of standards that make combat a bit more realistic and less "arcadey". The recruitment side of it tweaks unit availability to make you play with realistic army compositions (no more full stacks of feudal knights), the AI is also held to this. The compilation is several unit roster overhauls combined, plus a little campaign tweaking. It makes the game a little more challenging, and all the new units are just a huge bonus. BGR stands for Byg's Grim Reality, it has a thread in the submods section, since it's a bit too complicated to explain here. It makes the game much more difficult. I, myself, play the RR/RC compilation without BGR, and highly recommend RR/RC. BGR isn't my cup of tea, but if you find the game too easy (I don't), it may be just what the Dr. ordered.
Yes, that's pretty much what RR/RC does. BGR (especially 4) is far more challenging, as it adds many features/ extra costs/etc.
BTW: Welcome to the forums!
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.