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Thread: "1:13" Post-Apocalyptic mod

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  1. #1
    Hengest's Avatar It's a joke
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    Default "1:13" Post-Apocalyptic mod

    Some of you may have seen our proposed ideas in the ETW mods thread. Unfortunately since there are no modding tools for ETW, and little that can be modded, we are considering developing a mod for Kingdoms.

    We are looking for at least one skinner/modeller, one unit coder, and one 'landscape artist' to make new battle maps. We are focussing only on custom battles for our first phase, with a view to multiplayer. Later we could consider a full campaign mod.

    Please contact me for further details if you have skills as a skinner/modeller or coder and have time and enthusiasm, a passion and familiarity for post-apocalyptic films is a must!

    Hope this whets your appetite:
    Last edited by Hengest; October 29, 2009 at 05:32 PM.

  2. #2

    Default Re: "1:13" Post-Apocalyptic mod

    Oh this is great! +rep

  3. #3
    Lord Wiffleby's Avatar Decanus
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    Default Re: "1:13" Post-Apocalyptic mod

    Excellent! To me, it doesn't matter if it uses the Empire of Kingdoms engine, I'd just like to see it done. If you need a description or event writer, I would be happy to help. It's all I can do at this point...



  4. #4

    Default Re: "1:13" Post-Apocalyptic mod

    goo didea but you need also a new animator

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  5. #5
    Hengest's Avatar It's a joke
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    Default Re: "1:13" Post-Apocalyptic mod

    Unless we use musket animations. I never said we were using automatic weapons for a Kingdoms version

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