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Thread: Editing Units Numbers

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  1. #1

    Default Editing Units Numbers

    When I am editing the number of men in a unit....can i simply change the first number to the right of soldier...or is there something i am missing bc i change this number and i have a ctd

    Spoiler Alert, click show to read: 
    type barb archer slave
    dictionary barb_archer_slave ; Archer Warband
    category infantry
    class missile
    voice_type Light_1
    soldier barb_archer, 400, 0, 0.9
    attributes sea_faring, hide_improved_forest
    formation 1.2, 1.2, 2.4, 2.4, 3, square
    stat_health 1, 0
    stat_pri 7, 1, arrow, 120, 30, missile, archery, piercing, none, 25 ,1
    stat_pri_attr no
    stat_sec 3, 1, no, 0, 0, melee, simple, piercing, knife, 25 ,1
    stat_sec_attr no
    stat_pri_armour 3, 2, 0, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 2
    stat_ground 2, -2, 3, 2
    stat_mental 4, normal, untrained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 270, 170, 30, 40, 270
    ownership slave


    normally the number in red is 40

  2. #2

    Default Re: Editing Units Numbers

    [soldiers] : Number of unit's soldiers in medium unit-size settings. Can't be lower than 6 or higher than 60. General units have a max of 31 men.
    from here:
    http://www.twcenter.net/forums/showthread.php?t=111344
    Of course it depends on what unit setting you have in your video options to. The 40 you`ve mentioned is probably the one for normal size. There are two more levels above it.

  3. #3
    ♔Gollum♔'s Avatar Decanus
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    Default Re: Editing Units Numbers

    the max number is 60, and the minimum is 7

  4. #4

    Default Re: Editing Units Numbers

    Min is 6, actually. You tried putting 6 in the EDU and the unit had 7 men?

  5. #5

    Default Re: Editing Units Numbers

    He might be referring to the general/captain that is added to the lead unit.

    Expand your borders, a mod based on XGM 5.

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