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Thread: Roman to Parthian Infantry Problem.

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  1. #1
    Maca's Avatar Decanus
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    Default Roman to Parthian Infantry Problem.

    Right, basically I wanted the parthians to have some decent infantry, so I decided to give them Arcanii, with a different name of course, using the senate model.

    However, when I go into battle the Twin-swordsmen (What I renamed them to) they use the Julii model, and so are red. I chose the senate one specifically because it matched Parthia's colours better, and so I am highly annoyed by this.

    Here is the EDU entry and the descr_model_battle entry.

    EDU
    Spoiler Alert, click show to read: 
    type parthian dual infantry
    dictionary parthian_dual_infantry ; Parthian Twin-sword Infantry
    category infantry
    class heavy
    voice_type Light_1
    soldier roman_arcani, 40, 0, 1
    attributes sea_faring, hide_improved_forest, hide_long_grass, hide_anywhere, very_hardy
    formation 1.2, 1.2, 2.4, 2.4, 3, square
    stat_health 1, 0
    stat_pri 15, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 6, 7, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 3
    stat_ground 2, 0, 0, 0
    stat_mental 10, normal, untrained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 500, 150, 90, 90, 150
    ownership parthia


    descr_model_battle
    Spoiler Alert, click show to read: 
    type parthian_dual_infantry
    skeleton fs_semi_fast_swordsman
    indiv_range 40
    texture romans_julii, data/models_unit/textures/unit_roman_arcanii_julii.tga
    texture romans_brutii, data/models_unit/textures/unit_roman_arcanii_brutii.tga
    texture romans_scipii, data/models_unit/textures/unit_roman_arcanii_scipii.tga
    texture romans_senate, data/models_unit/textures/unit_roman_arcanii_senate.tga
    texture parthia, data/models_unit/textures/unit_roman_arcanii_senate.tga
    model_flexi data/models_unit/unit_roman_arcanii_high.cas, 15
    model_flexi data/models_unit/unit_roman_arcanii_med.cas, 30
    model_flexi data/models_unit/unit_roman_arcanii_low.cas, 40
    model_flexi data/models_unit/unit_roman_arcanii_lowest.cas, max
    model_sprite parthia, 60.0, data/sprites/romans_senate_arcani_sprite.spr
    model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_arcani_sprite.spr
    model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_arcani_sprite.spr
    model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_arcani_sprite.spr
    model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_arcani_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


    Please Help!

    Oh, and whenever I play against a Roman army that contains Arcanii, when I zoom out my unit dissappears.

  2. #2
    Squid's Avatar Opifex
    Patrician Artifex Technical Staff

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    Default Re: Roman to Parthian Infantry Problem.

    Your DMB entry is named differently than the soldier line in the EDU. You didn't need to create a new DMB entry, just add the parthia lines to the existing DMB entry.
    Under the patronage of Roman_Man#3, Patron of Ishan
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  3. #3
    Maca's Avatar Decanus
    Join Date
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    Default Re: Roman to Parthian Infantry Problem.

    Thank you very much.

    It was so simple in the end.

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