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Thread: Minimum range for missiles?

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  1. #1
    Gäiten's Avatar Protector Domesticus
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    Default Minimum range for missiles?

    Hi all together,

    some questions, dunno if it may be possible.

    Are there "minimum" ranges of missile weapons? If "Yes", which file are they included in(descr_projectile_new.txt ?)?
    If I set the minimum to "Zero" will the engine still change for the secondary melee weapon?

    Best regards

    Andreas

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  2. #2
    Gäiten's Avatar Protector Domesticus
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    Default Re: Minimum range for missiles?

    No ideas?

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  3. #3

    Default Re: Minimum range for missiles?

    I think the best way to discover it is to test it ?

  4. #4
    Gäiten's Avatar Protector Domesticus
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    Default Re: Minimum range for missiles?



    OK.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  5. #5

    Default Re: Minimum range for missiles?

    Yea, sorry that noone answers, but that's probably because noone knows So the best way then is to test it

    Let us know the results

  6. #6
    Medusa0's Avatar Artifex
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    Default Re: Minimum range for missiles?

    Someone's already done some work on it, see this thread:

    http://www.twcenter.net/forums/showthread.php?t=158920

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