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  1. #1
    Caesar Clivus's Avatar SS Forum Moderator
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    Default send_character_off_map killing characters

    I'm trying to script a faction so that the faction leader and heir start the campaign off the map. Unfortunately when I do so, they get killed and appear dead in the family tree. Anyone else experienced and/or know how to remedy this?

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: send_character_off_map killing characters

    It worked with only the leader in the britannica campaign.
    Code:
    character_record        Haakon Haakonsson,  male, age 54, off_map, current_leader
    Maybe one 'boss' has to be in the game at the start. Why don't you simply start them as normal and then sent them off map at the start of the game
    Code:
    monitor_event FactionTurnStart "First Faction In descr_sm_factions"
                   I_TurnNumber = 0
                   send_character_off_map WhatsHisName
            terminate_monitor
    end_monitor










  3. #3
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: send_character_off_map killing characters

    That's exactly how I've scripted it actually. I tried just doing the leader and not the heir and visa versa and all that happened was that only one of them was killed. I also tried delaying them getting moved off the map until after the first turn and they still got killed

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

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