Results 1 to 12 of 12

Thread: Strange happening.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Celt Centurion's Avatar Foederatus
    Join Date
    Feb 2006
    Location
    Northwestern United States
    Posts
    48

    Default Strange happening.

    I'm presently playing in a campaign as Romans. My "assignment" is to hold 14 cities and eliminate or outlast Gaul.

    It is presently the year 169 B.C. Usually, the one I'm assigned to eliminate or outlast attacks me early on. In this campaign, Gaul has remained neutral to me but is allied with all three of my strongest enemies, Scythia, Germania and Iberia.

    I'm not one to normally "attack" a neutral faction when I'm already fighting a bunch of enemies which have attacked me without provocation but in able to win, Gaul has got to go. I saved, went ahead and "won" the campaign in 176, then went back to the saved game to see just how long before Gaul would attack me. Thirty years later, not yet.

    Gaul is down to three territories and I have full stacks camped outside of each one, I mean, right outside the gates and they still are sitting their neutral. Neutrality though, does not seem to prevent them from sending in spies which usually wind up dead.

    Has anyone else experienced an intended "victim" remaining neutral to them for over 115 years? This is really strange.


    Fortitudo et fides

    Celt Centurion

  2. #2
    Primicerius
    Join Date
    Nov 2006
    Location
    Toronto, Canada
    Posts
    3,925

    Default Re: Strange happening.

    Why should they attack you just because you've been tasked with killing them? As far as I know, just because one of your goals is to kill them off, doesn't make them any likelier to attack you. On the other hand, any faction that borders you and hasn't attack you for a substantial period of time is quite odd indeed...



  3. #3
    TM Is Back's Avatar Campidoctor
    Join Date
    Mar 2008
    Location
    The Netherlands
    Posts
    1,628

    Default Re: Strange happening.

    They are just to scared of you

  4. #4
    Celt Centurion's Avatar Foederatus
    Join Date
    Feb 2006
    Location
    Northwestern United States
    Posts
    48

    Default Re: Strange happening.

    I'm at about 160 B.C.

    Still no attack by Gaul. I could be mistaken, but if I remember correctly, Gaul is tasked with destroying Rome.

    I have since destroyed Iberia and the Gaul Independent Faction.

    Parthia has destroyed Pontus.

    Germania is almost toast. The Ptolomy Empire is split in two with Parthia being the wedge.

    The strong factions are now myself and Parthia.

    Yes, Gaul is certainly acting strange.

  5. #5
    Spartan198's Avatar Protector Domesticus
    Join Date
    Feb 2008
    Location
    California, USA
    Posts
    4,748

    Default Re: Strange happening.

    Quote Originally Posted by Celt Centurion View Post
    I could be mistaken, but if I remember correctly, Gaul is tasked with destroying Rome.
    I don't think AI factions have victory conditions.

  6. #6

    Default Re: Strange happening.

    Quote Originally Posted by Spartan198 View Post
    I don't think AI factions have victory conditions.
    I believe they have "kill human player" victory condition

  7. #7

    Default Re: Strange happening.

    AI factions do have victory conditions. They are the same as the human player's for that faction.

    Expand your borders, a mod based on XGM 5.

  8. #8
    Primicerius
    Join Date
    Nov 2006
    Location
    Toronto, Canada
    Posts
    3,925

    Default Re: Strange happening.

    They have them, its more a question of how much it affects them, which I suspect isn't much.

    Its more just an increasing anti-player bias as you move up the difficulty levels.



  9. #9
    Spartan198's Avatar Protector Domesticus
    Join Date
    Feb 2008
    Location
    California, USA
    Posts
    4,748

    Default Re: Strange happening.

    Wait... the AI can actually "win" the campaign?

  10. #10

    Default Re: Strange happening.

    Quote Originally Posted by Spartan198 View Post
    Wait... the AI can actually "win" the campaign?
    Actually AI has won a lot of campains
    Human players call it "a fresh start"

  11. #11

    Default Re: Strange happening.

    Yes, if the AI fulfills its victory conditions, you will be given a message that you've lost the campaign but can continue playing.

    Expand your borders, a mod based on XGM 5.

  12. #12

    Default Re: Strange happening.

    This too.Although i was refering to the abandoned games because they had become unplayble

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •