-
October 24, 2009, 08:59 AM
#1
Miles
Governer-generals
hi,
i found a small "problem" with governer-generals, as every one i recruit has military traits, and no governer trait....
is there a file or something which i can change, or is this something random, and im just unlucky?
-
October 24, 2009, 10:56 AM
#2
Re: Governer-generals
The Governor-Generals are basically just recruitable generals with a different unit name, unfortunately. It was an attempt to add more of the 'political' aspect of government to the game. But they still start out with normal general traits.
Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
R.I.P. My Beloved Father
-
October 24, 2009, 11:42 AM
#3
Miles
-
October 24, 2009, 12:37 PM
#4
Re: Governer-generals
... you can.
However, that means recruitable generals would start off with management instead of command, instead. I don't think you can distingush between one kind of recruitable general and another - it's all the same to RTW.
-
October 24, 2009, 03:07 PM
#5
Miles
-
October 24, 2009, 04:26 PM
#6
Re: Governer-generals
You should migrate ancillaries from your existing generals & governors to the newer ones that need them. There are quite a few you can accumulate from cities with libraries in them that give management bonuses. -- Or just move a new governor in and let him accumulate them over time.
-
October 24, 2009, 05:31 PM
#7
Miles
Re: Governer-generals
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules