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Thread: Units / landscape contrast

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  1. #1

    Default Units / landscape contrast

    Hello guys, first of all its a great mod, I always wanted to play some such a Roman campaign. I have few personal observations about some aspects of the mod.

    - The new units skins are so great so they deserve to be put in evidence along any battle. There are some situations where this is somehow lowered.

    - Sometimes the new landscape is too dark (particullary green) and the units the same. All units look too similar from a high view, like a black horde. Maybe some more lightness of the landscape can be added to increase the contrast.

    - Battles during day time should be mostly "midday" I guess, to be able to fully admire the beauty of the new textures.

    - The difference between "selected" and "not selected" units should not be that high in terms of luminosity. My test on a midday battle shows how dark the units are seen from behind (shadow side), while from the front side they look so great. Also when they are selected they look much better, the shadows are too strong in the other case.

    - Is there a simple way to fix the lights so I can always see the units nice and clear?


    selected units:


    Not selected:



    Thank you very much, great work.
    Last edited by afp2; October 23, 2009 at 03:41 PM.

  2. #2

    Default Re: Units / landscape contrast

    You could probably try reducing the unit_ambient_reduce_proportion number in descr_battlemap_lighting_and_fog_control.txt file. I think there's also an alternative lighting file in the "Important Stuff" folder which you could try out.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  3. #3

    Default Re: Units / landscape contrast

    I also have installed Barbarian Invasion so I have two shortcuts for Roma Surrectum, one for BI, one for vanilla.

    It looks like configuration files ar different, this means that I play somehow different games if I launch vanilla RS shortcut and BI RS shortcut?
    Which one should I play in this case? I think BI executable and config files are improved over vanilla, but which one you have tested, guys?

    EDITED:

    I changed to these in "descr_battle_map_lighting_and_fog_control.txt" and the lights fixed somehow:
    unit_min_light_intensity 1.5
    unit_max_light_intensity 1.7
    unit_ambient_reduce_proportion 0.50

    The parameters in "lighting" section also can increase the contrast between the terrain and unit but they may give a bit "arcadish" look if changed too much. Anyway, it looks like the RS only use the config files in main folder DATA directory, not BI DATA...

    New "unselected" look:
    Last edited by afp2; October 23, 2009 at 03:40 PM.

  4. #4

    Default Re: Units / landscape contrast

    In the meantime I discovered that the original "descr_battle_map_lighting_and_fog_control.txt" file in Barbarian Invasion gives the best lights/contrast for the units. From a high view they still have colors and don't look the same anymore.

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