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  1. #1

    Default Scotland Late Era

    As I understand it, Scotland in the late era just uses pikes, pikes and more pikes. Maybe some calivermen too just to have a more interesting army.

    But is this really it? I mean, their pike militia are slightly better than the normal and the noble pikemen are slightly better than the late pikemen, but with far longer replenishment times. Meanwhile, many other Christian factions are busy recruiting halberd men at arms and the Scots are stuck with AoR highlanders for armour piercing. Admittedly, Gothic Plate armour only just came out so I may yet be able to recruit more units, but in the meantime I seem to have very little to recruit outside of the pike militias. All the castle units have simply terrible replenishment rates - noble pikemen, noble swordsmen, feudal knights and highland nobles are the only units I can think of at the moment aside from AoR units.

    Has anyone played far enough with Scotland to see what else they get? It'd be nice to get some Late Professional units so Scotland can get a more steady army basis, aside from militias.

  2. #2
    cedric37's Avatar Why Not ?!
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    Default Re: Scotland Late Era

    In large cities, build armourer buildings and you'll get scots guards. Those archers really kickass and used together with noble pikemen (also recrtuitable from large cities with armourer) you have a powerfull combo. In castles, i found that the highland nobles are not so bad and their high attack score compensate for the lack of armor piercing. I took half of europe with full stacks composed by 50% of them.

    Also a nice thing to do is to join crusades (i made one on vilnius early in the game, took half of lithuania then trade it with the danes in exchange of Ahrus ^^) and favore the chivalry of your generals; rapidly you'll be prompted to build hospitaller chapters. Build them, this way you can recruit knights and dismounted knights in your cities as well as elite archers and elite pikemen.... (a very balanced army IMO)
    And the good thing is that hospitallers are cheap plus it is the best cavalry you will ever have as scotland (apart from knights templar if you prefer those chapters) !!
    Last edited by cedric37; October 23, 2009 at 03:13 AM.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  3. #3

    Default Re: Scotland Late Era

    It'll depend alot on what Submod you're using.
    This is a list of units which has Scotland listed as ownership in the PB's latest RR/RC Compilation:

    Spoiler Alert, click show to read: 


    Cog
    Holk
    Mailed Knights
    Feudal Knights
    Demi Lancers
    Bodyguard
    Late Bodyguard
    Knights Templar
    Knight Hospitallar
    Merchant Cavalry Militia
    Crusader Knights
    Border Horse
    Peasant Archers
    Highland Archers
    Noble Highland Archers
    Highland Rabble
    highlanders
    Highland Pikemen
    Spear Militia
    Scots Pike Militia
    Heavy Pike Militia
    Urban Spear Militia
    Welch Spearmen
    Crusader Sergeants
    Noble Pikemen
    Highland Nobles
    Noble Swordsmen
    Halberd Militia
    Dismounted Feudal Knights
    Galloglaich
    Ballista
    Catapult
    Trebuchet
    bombard
    Mortar
    Ribault
    Dismounted Mailed Knights
    Culverin
    Dismounted Crusader Knights
    Dismounted Knights Templar
    Dismounted Knight Hospitaller
    Mounted Calivermen
    Calivermen
    Prussian Archers
    Mangonel
    Gwent Raiders


    Note that some of the units are Mercs - and some, like Prussian Archers, will only be recruited in specific areas. Also keep in mind that Scotland - alongside everyone else will be able to recruit some local units. Longbowmen in England, Viking Raiders in Scandinavia, Baltic Spearmen in Lithuania, and so on.

  4. #4

    Default Re: Scotland Late Era

    The problem is that most of those are phased out or essentially useless. It -looks- like a long list, but when you take out the ships and artillery and bodyguards, then consider the difficulties with retraining AoR units (local) it's suddenly shortened. The only units I haven't seen so far are the Demi Lancers, Halberd Militia (which I don't think are available as I looked through the export_descr_building) and two types of calivermen. The religious order units are, like all the other castle units, aren't readily available and it's an absolute annoyance trying to ship them from Winchester to Spain.

    About the Scots Guard, I'm pretty sure that was taken out a while ago - the export_desc_building only lists them for the Franks.

    My main problem isn't with a bland roster, but rather one which doesn't have enough Late Professionals for the late era. In the early, it's fine because you can make do with locals and you won't have trouble retraining. In the late era though, when these locals move out of their local area, suddenly you'll have maybe 25% of your army or more unable to retrain while the others need another 10 turns before you can retrain.

    Oh and I'm using RR/RC but not completely hotfixed as I'm nearing my monthly cap.

  5. #5
    cedric37's Avatar Why Not ?!
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    Default Re: Scotland Late Era

    I was speaking for SS6.2 RC4 (no RR, not using the compil). So forget about my comments.
    That's the issue with sub-mods, they are so many and thay are so different that it is practicaly impossible to give advices if you are not playing exactly the same environment.

    Personally, i dislike the RR thing and attempts to make the game more 'historically" aligned, as at the end i loose the fun of the game for just an illusion of history accuracy. It is not a fair trade IMO, but that's just my opinion after all.

    So good luck with your RR/RC scots!
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  6. #6

    Default Re: Scotland Late Era

    Heh...ah well, thanks anyway I think I've just gotten used to RR now

  7. #7

    Default Re: Scotland Late Era

    I'm playing as them now and all I can say is that longbows + pikes = domination. Just place the stakes in front of your infantry and placed your pikes and the sides and you got a citadel on the field.

  8. #8

    Default Re: Scotland Late Era

    Quote Originally Posted by meese View Post

    Has anyone played far enough with Scotland to see what else they get? It'd be nice to get some Late Professional units so Scotland can get a more steady army basis, aside from militias.
    Im also playing as scotland with latest hotfix RRRC and All i can recruit in 1268 now is highlanders and highland archers adnd border horses and 1 unit of noble highlandsers and fuedal knights everyy 10 turns. I havent come across mailed knights or dismounted mailed knights. in the custom battle there listed as early period units so why cant I recruit them?? and also highland pikemen havent seen them yet either?
    Last edited by Icceman; October 23, 2009 at 09:56 AM.

  9. #9

    Default Re: Scotland Late Era

    Im pretty sure pikes dont come untill after 1300+

    Most units come between 1300-1500 before then there arent that many

  10. #10
    KittySN's Avatar Senator
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    Default Re: Scotland Late Era

    This website is awesome for seeing what you'll get. I always check it before playing a new faction.

    http://totalwar.honga.net/faction.ph...ate&f=scotland
    Last edited by KittySN; October 23, 2009 at 01:56 PM.

  11. #11

    Default Re: Scotland Late Era

    Quote Originally Posted by KittySN View Post
    This website is awesome for seeing what you'll get. I always check it before playing a new faction.

    http://totalwar.honga.net/faction.ph...ate&f=scotland
    If you're playing the basic SS 6.1, then that site is awesome.

    If you're playing with a submod, it'll start to become inaccurate though.

  12. #12

    Default Re: Scotland Late Era

    Heavy Mail
    : available whenever an Armourer is built.

    Partial Plate/Mail: Early-Mid High Era, about 1275
    Full Plate
    : Late Era, about 1380

    Gothic Plate
    : Mid Late Era, about 1454

    Handgun
    : about 1310

    Spanish Arquebus
    : about 1444, other Arquebus: about 1466

    Musket
    : about 1502

    Serpentine Powder Arquebus
    : about 1510

    Pikes, Polearms
    : about 1310

    Bombards
    : 1250-60

    Ribault
    : about 1338

    Mortar
    : about 1348

    Cannon
    : about 1466

    Serpentine
    : about 1466

    Culverin
    : about 1466

    Basilisk
    : about 1502

    Flintlock: about 1610

    Thats copy/paste from the RR Guide.pdf

    So you will have access to most of the scotish roster between 1310 and 1400. Make sure you build the armourer at your castles.

  13. #13

    Default Re: Scotland Late Era

    *nods* But it doesn't make the units any more plentiful except in cities. I'm resorting to have at least half of the settlements as castles on French/Spanish territory. In France, I've only got two cities compared with five or six castles. It's quite unhealthy for my income and often still means a lot of waiting in the castles to replenish multiple stacks of depleted highland nobles. Heck I'm still relying on many dismounted feudal knights which were phased out, just because noble swordsmen take too long.

  14. #14

    Default Re: Scotland Late Era

    Well you wouldn't actually expect to be able to replace Highland Nobles easily in Spain, would you?? They are Early Pros and out of their recruitment zones, so their replacement rate decreases.

    You can recruit local Spanish-type units.

  15. #15

    Default Re: Scotland Late Era

    Well, no, but what I'm trying to say is while, say, Sicily can recruit halberdiers in abundance everywhere from castles as well as the occasional Men-At-Arms, Scotland's stuck only with the occasional Men-At-Arms.

    Ah well, I'm phasing out most of the early professionals in my armies now anyway and opting for more militias, locals and mercenaries so waiting isn't much of a problem now. Thanks for your replies!

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