All done! 6 new units, and unit re-classification, plus overhaul of unit recruitment regions and changes for the reform in 220BC.
The new unit set is brought in attempt to re-create the early difficult faced by Parthians - being a newly migrated nomadic tribe to Parthia, they were poor and vulnerable, and unlikely to have any formiddable cataphract in the beginning, though similar cavalry already appeared somewhere else. Their military should be weak and consist of mostly irregulars, similar to other steppe people, and get better and more professional as you expand further into the heartland of future Parthian empire.
plus Reformed General's Bodyguards for Armenians:
credit: realistic shields, greek helmets, persian arm bracers come from ferres' unit packs... full list






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