Hi
I'm new to skinning. I've been experimenting with textures for about a week and want to try and create normal maps for my edited skins.
I'm importing the texture files into DXTBmp, saving them as DDS files and then editing them with GIMP 2.
I have a plugin for GIMP that creates normal maps, but when I imported them into the game my units were shiny/transparent.![]()
I tried playing around with the alpha channels but ended up making the units really dull (i.e. metal objects lost their gloss).
Can anyone point me to a link for a detailed tutorial, or give me a step-by-step here on how to make/edit normal maps using GIMP and DXTBmp.
Any help would be greatly appreciated.




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