It's not just another thread asking why the turns are slow.. I've searched and read that other people (hell, almost everyone) experience this.
Some guys found a good way to make the turn times way faster, by removing some things that occurs duing the turns. Now they even uploaded the modified campaign_script.txt, but since the posts are like a year old or so, i would think that they would not work with the newest version (6.2).
So im asking if any out there can remove all these non-important things that is being monitored duing AI turns.. I really just want it to be faster. If you want, i would be glad if you modified the 6.2 campaign_script.txt and uploaded it.
Also... Will i have to make a new game?
Thanks in advance




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