I find it a little odd that whenever the subject of alliances is brought up - whether in SS or something else - that most people tend to say "less is more" and to never make lots of them. To me, alliances tend to add a great deal of replayability to individual factions mainly because I don't think I've ever played the same faction with the same alliances in two games despite allying with everyone ASAP in every game.
For example, with England I have played campaigns that worked out as:
England and France
England and HRE
England and Denmark
England and Genoa
England and Poland
England and Turkey
All achieved by making alliances with every faction practical within the first few turns, and all of those campaigns played very differently.
In my experience alliances are not things that you "get and forget" but have to be worked at - give your allies help when they need it, give them land in areas you want to expand into (especially as buffer-states), throw them some florins...
My philosophy is to make as many alliances as possible and to just let them proceed, or crumble, as time progresses without any preconceived notions of what is going to happen.




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