It came to my attention that, when you ally a faction, they will attack you soon or later...
How can you change the data for alliances so that alliances stay?
It came to my attention that, when you ally a faction, they will attack you soon or later...
How can you change the data for alliances so that alliances stay?
I'm very new to RTR myself, but the impression I've gained from browsing the forum for the past couple of weeks is that anyone who shares a border, regardless of your diplomatic status, will always attack you at some point.
I don't know if anyone else who's played for a bit longer would be of more help? I'd be very intrigued to find out myself.
Srry, double post
It`s harcodded. You won`t find any file to change diplomacy or the ai.
EDIT: btw, the ai in rtw will probably only attack you if you have a common border with it. And when it thinks it can win. If you have a rebel region or of another faction between you or if the ai faction is rather small and you keep strong forces near your border and in the settlement of the bordering region it will be less likely to do it.
Last edited by florin80; October 14, 2009 at 03:43 PM.
I know, but my point is that they all traitors.
That means that there's no use for an alliance...
But in the "How is your current campaign going?" topic, Salleuxe said this:
" Well...Before I started campaign I have tuned some unit's parameters up to make battles more uncertain and tougher. We all know how well and inventive computer's AI is, so this is the only way how not to trample the whole map in 30 years. Also I introduced some rules for myself for the same cause (much more diplomacy acting, respecting alliances, getting along with adopted economy doctrine, etc...). Step by step..."
So maybe there is a way to change that.
Salleuxe, if you read this, pls tell me how to change it!
Hi again,
Looking at the post in the "How's your campaign going" thread, I think that he was referring to how he was going to behave:
"I introduced some rules for myself for the same cause (much more diplomacy acting, respecting alliances, getting along with adopted economy doctrine, etc...)"
It seems rather redundant having the option of having an alliance if you need to maintain a large force near your allies border just to intimidate them into honouring the alliance. Almost seems like the only reason its there was for the 4 roman factions in vanilla RTW.
What I read there is that he imposed some play rules for himself. He was the one not supposed to break the alliance. Apart from that I know it was tried by scripts though I remember reading it doesn`t count for much this way either. And there`s also the possibility to instruct certain ai factions not to attack a specific other faction, but this is for ATW only and it`s different from what you want.
Oh man, in the past I always made an alliance with a faction that shared a border with me... XD
I'm going to be a bit more careful next time.
I'm now almost sharing a border with an ally: Armenia.
I have played for a while now, and yea I found the alliance system pretty shaky. However I found that it is not a bad as ppl make it out to be, because I am pretty careful with who I ally with, so my alliances typically last 20-30 years (about a generation, which is how long most things last in real life).
There is a Chinese saying that says "ally with those far away, and attack those nearby". Its one of the advices that the First Emperor got before he became the First Emperor ^^. I follow it religiously, and only ally with my neighbor's neighbor, and would pay them to attack my neighbor. Of course as soon as my neighbor becomes weakened enough to finish off (in about 20 years), I stop the flow of money, and prepare for the eventualy conflict with my former ally.
I use that too now with alliances. I got badly burned by an alliance with Greece at the start of my first RTRPE campaign (didn't bother with alliances on vanilla RTW*).
I also try to keep a buffer zone around factions that I don't share a border with if I'm not ready to fight them.
Ah, the joys of diplomacy.
*Bar the ones with the other Roman factions. Alas, they too deteriorated over time...
Last edited by Caesar Augustus; October 21, 2009 at 08:18 AM. Reason: Clarification regarding the use of alliances in vanilla RTW
I've been allied with my neighbours the Illyrians for at least twenty years now and all they've done was send in some spies every now and then. I also allied with the Germans once, forcing Thrace to stop their war against me. They haven't bothered me since, partly because they are fighting the Greeks and Sarmatians.
I also don't see alot of factions allying up or declaring ceasefires. Every faction has at least one war going on at any given time.
Yea i get attacked by my allies sooner or later it seems that the AI goes by border shared with player=attack player
Is it possible of having them to help you? They seem to reject anything I give them.
Also sometimes I would offer them help against enemies, thinking that they would respect the treaty by my act of good will (also a bit of interest for some gained territories). Somehow if I get delayed one turn in my promise they seem to hate me, and once I get a common borderline with them they attack me within the 4 turn or so.
Actually in my current campaign as Thrace I'm allies with Ptolemy, Sarmatia and Illyria and neither has attacked me to date and I've been playing 30 or so turns and have conquered all of mainland greece and am about to move into asia minor.
I've found you just have to keep neighbouring cities to allies garrisoned with enough troops and it should generally prevent allies from betraying you.
Yeah, i experienced the weakness of alliances..As Rome, I had most of my military focused on the Greek front because they were constantly throwing everything they had at me. Suddenly Gaul, who I had allied with early on, decides to come and betray my by throwing all they had onto my unprotected flank. It devastated my economy because I had to recruit a lot of troops to throw them back.
Hello all, first post but I have been playing RTR 6 Gold for a year. Great mod, RTR VII looks cool but I don’t have BI. Anyway…
I am playing as Bactria and still have my initial alliance with Parthia intact. Parthia has an alliance with Ptolemy, who I am itching to attack. How do I attack Ptolemy and preserve my alliance with Parthia?
I have tried to bait Ptolemy into a fight by blocking their armies. I had an alliance with Carthage and tried to place an army next to theirs so that I could reinforce Carthage against Ptolemy. Carthage attacked me and now I only have my alliance with Parthia left. So I am sitting on the sidelines as Carthage gobbles up Egypt.
Well as I see it, you have 2 options.
Option 1: You lose your alliance with Parthia and open up a can of whoop-ass on Ptolemy, and continue across and sieze Carthage's African assets. Battles shouldn't be too difficult as Ptolemy's armies and hoplite based, much like Bactria's are (if I remember correctly). Carthage's higher level infantry is also based on hoplites I think.
Option 2: Sit on the sidelines and preserve your alliance with Parthia. Carthage will engulf Ptolemy and then you'll have to fight them, but if Ptolemy is destroyed you won't lose your alliance with Parthia.
I'd be more inclined to go with option 2 as I always go fairly infantry heavy on my armies, which makes the horse archers a bit of a nuisance.
Carthage has conquered Egypt and my BactriaKingdom now controls everything to the east of Sinai and the Red Sea. Parthia who was once an ally of Bactria and Ptolemy is now neutral. Carthage who was a long time ally had recently become and cold war rival. After an uneasy military build up and the destruction of Ptolemy, cooler heads prevailed and Carthage and Bactria are once again allies.
I bided my time until Ptolemy was weak enough (Rhodes, Jerusalem, Petra) to destroy in one year. Thus with a more consolidated kingdom; Parthia, Armenia, and Pontus are all diplomatically neutral and have remained in their starting positions for 100 years. I will ignore these silly mountain peoples if they continue to fight one another and do not tempt the might of Bactria.
My strategy of supplanting the Seleucid Empire has worked like a charm. I have so far avoided unnecessary side campaigns into the Caucasus and AlborzMountains. My favorite aspect of this strategy is that I now face a powerful Rome after earning the Seleucid Empire.
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