Results 1 to 8 of 8

Thread: Don't you get mad?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Don't you get mad?

    It bugs me when a neutral plops down armies in my territories, and just lets them sit there. Wouldn't it be nice if you could send an emmissary to the army, or to any other representative, and order the army to leave?

    Any chance that a script could be developed to do this?

  2. #2
    Companion Cavalry's Avatar Ducenarius
    Join Date
    Jun 2007
    Location
    San Jose, California
    Posts
    924

    Default Re: Don't you get mad?

    Those are rebels and brigands, they have no official representation.
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  3. #3

    Default Re: Don't you get mad?

    No, I mean armies of neutral states. For instance, a crusading army that is crossing your territory and the crusade ends, and the army loses it's cross, and just stands around, turn after turn.

    Or, your next door neighbor crosses into your territory as if to bait you into attacking, and just stays there.

  4. #4
    Prince of Yunderup's Avatar Tiro
    Join Date
    Sep 2009
    Location
    Fremantle Western Australia
    Posts
    230

    Default Re: Don't you get mad?

    I know what u r saying it's not worth going to war over. Send a diplomat and bribe them (if you have enough coin).

  5. #5

    Default Re: Don't you get mad?

    Use move_character to rid yourself of them.

    Game of the Fates
    Mod of the week on hold -- I've played nearly every RTW mod out there.
    BOYCOTT THE USE OF SMILEYS! (Okay, just once)
    Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
    I've returned--please forgive my long absence.

  6. #6

    Default Re: Don't you get mad?

    Quote Originally Posted by Antiochos VII Sidetes View Post
    Use move_character to rid yourself of them.
    Is that a cheat? Sorry, I don't do those, but thanks for the suggestion.

    The perfect solution would be a script that allows the player to order the AI faction to remove its army, or order the army directly, and see where that leads to. One would think that a sovereign prince would take some action against an incursion into his territory.

  7. #7
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,298

    Default Re: Don't you get mad?

    For such a case is no script possible.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  8. #8

    Default Re: Don't you get mad?

    Quote Originally Posted by DaVinci View Post
    For such a case is no script possible.
    That is what I figured. So it is either bribe them, attack them, or suffer their presence.

    Thanks for the response.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •