I remember seeing somewhere that KK had removed the AP from the Longbows to prevent them from being the all-powerful killing machines they had been. I'm noticing now that they appear to have been changed again in 6.2.
I am able to set up a line of Longbows that can use their superior range to severely weaken the enemy while they advance until they get close and then move my infantry in front and put the Longbows behind where they are usually still firing at the end of the battle. In other words, Longbows are in it for the long haul.
Yeomen and Retinue, on the other hand, don't seem to be of much use after the infantry engage because they're usually out of arrows, what's worse is that they will waste the majority of their arrows on the enemy missile troops which come into range first and stay in range the longest leaving them with little ammo for the still advancing infantry.
Time and time again I have fielded armies of mixed Yeomen and plain Longbows and end up using the Yeomen to flank and charge the enemy while they fight my infantry and the Longbows still have half their arrows left to cover the other flank. The one time I have used Retinue in combat (only just got them) they seemed to be out of arrows before the retinue who were, of course, out of arrows before the single remaining Longbow unit in that army.
Do they have less ammo (possibly doing more damage?)? Increased RoF? What's the deal? I'm wondering if they are still going to be useful as the spine of an English army if they're basically going to be out of ammo and standing around after the first two minutes of any battle.




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