With the release of the next book coming up I think it would be a good time to actually finish one of the many mods started. I am not an experienced modder but Id give anything a go. I would hope that one of the creators of these unfinished Wheel of Time mods for medieval would be kind enough to send me their work. Also if anyone would like to help I would be grateful.
Some of the other mods I have seen have been very ambitious with their ideas to start with. I plan to release the mod in small packages, otherwise it might die out.
I would consider starting with the Blight and the Borderlands. this will be the trickiest part but it would be good to get that out of the way.
On the subject of weaving(the equivalent of magic for those who dont know),
I think it would be good to include this in the mod. The only way at the moment I see this happening would be by having the Aes Sedai as some sort of archer unit. I did read somewhere that the ability to deploy stakes midway through a battle had been found. If I could maybe change the stakes to a wall of fire this would be a very cool concept.
Also some of the more advanced Aes Sedai were able to travel (this involve them opening a portal in mid air to travel to any place they want)
this could be a cool feature on the campaign map if it could work. I thinking of maybe a "mercenary" unit that could be hired and once clicked on a script activated to allow the player to enter the co ordinates of where they want to go. This would be very imporant and cool for the next of my ideas.
When the full campaign is finished ( I know im thinking a bit ahead here) I would love to implement a campaign following Rand's story similar to that American campaign in Empire. But then again i have got to concentrate on the regular campaign first.
As for the units I would love to make an entirely new set of units but i will see how i get on with my first few. After all i need to learn how to do all this first.
Possible Factions
Shienar (Fal Moran)
Arafel (Shol Arbela)
Kandor (Chachin)
Saldea (Maradon)
The White Tower (Tar Valon)(similar to Papal States?)
Cairhien (Cairhien)( love for some way to implement the political side to Cairhien, will have to think on that one)
Andor (Caemlyn)(Maybe divide between the Loyalists in favour of the Queen and also possibly an emergent rebel faction)
Emond's Field (Manatheren) ( hopefully an emergent faction similarily to Baron's Alliance in Brittania)
Arad Doman (Bandar Eban)
Katar (Katar)
Tarabon (Tanchico)
Amadacia (Amador)
Altara (Ebou Dar)
Murandy (Lugard)
Illian (Illian)
Tear (Tear)
Mayene (Mayene)
Seafolk (Tremalking)
The Dark One( may be split up)
Seanchan( similar to Mongols)
Units:
Basic units
Peasants
Levy Pikemen
Pikemen
Armoured Pikemen
Peasant Archer
Archer
Crossbowmen
House Guards
House Armsmen (Swordsmen)
Royal Armsmen
Local Militia
Town Militia
County Militia
Mounted Militia
Light Horse
Mounted Armsmen (swords shield)
Mounted Nobles
Noble Retainers
Mounted Crossbows
Tarabon
King’s Life Guard (Mounted and Dismounted)
Panarch’s Legion (Pikemen)
Taraboner Lancers
Taraboner Infantry (Spearmen)
Andor
Queens Guards (Mounted and Dismounted)
White Lions(Mounted & Dismounted) Note only in Rand era
Two Rivers Longbows
Miner Militia (From the mines in the mountains of mist)
Billmen
Men of Caemlyn(Swordsmen Medium Armor)
Two River Peasants (pretty badass peasants armed with Spears)
Tear
Defenders of the Stone (Mounted and Dismounted)
Tairen Heavy Horse
Godan Cavalry
Maredo Cavalry
Tairen Horse Archers
Tairen Lancers
Amadicia
Guardians of the Gate(Mounted & Dismounted)
Children of the Light(Mounted & Dismounted)
Children of the Light Archers
Children of the Light Crossbowmen
Amadician Pikemen (Heavy Duty)
Zealots
Amadician Crossbowmen
Cairhien
Cairhien Vanguard(Mounted & Dismounted)
Guardians of the Dragonwall(Mounted & Dismounted)
Cairhienen Nobles
Billmen
Free Companies (Two handed swords)
Cairhienen Infantry (Pikemen)
Murandy
Royal Guards (Mounted and Dismounted)
Murandian Bandits (Archers)
Merchant Guards (Mounted and Dismounted)
Lugard Brigands (Spearmen)
Shienar
Shienaran Royal Lancers
Shienaran Mounted Bows
Borderland Militia
Fal Daran Cavalry
Two-Handed Sordsmen
Borderguards(Mounted & Dismounted)
Arafel
Arafellin Knights (Mounted and Dismounted)
Mounted Swordsmen
Arafellin Swordsmen (Two Swords)
Arafellin House Armsmen
Borderland Militia
Arafellin Light Horse
Borderguards(Mounted & Dismounted)
Kandor
Royal Lancers (Mounted and Dismounted)
Kandori Lancers
Kandori Heavy Infantry
Kandori Armsmen
Kandori Archers
Borderland Militia
Chariots?
Borderguards(Mounted & Dismounted)
Saldea
Saldean Royal Lancers
Saldean Light Cavalry
Saldean Light Swords
Saldean Light Javelins
Saldean Footarchers
House Bashere Swordsmen
Borderland Militia
Borderguards(Mounted & Dismounted)
Ghealdan
Defenders of the Wall (On foot)
Royal Guards(Mounted & Dismounted)
Billmen
Jehanna City Guard
Illian
Companions (Mounted and Dismounted)
Sailors
Councils Bodyguard (Maces)
Mayene
Winged Guards (Mounted and Dismounted)
Marines
Altara
Palace Guard (Mounted and Dismounted)
Altaran Light Horse
Bandits
Arad Doman
Royal Guards(Mounted & Dismounted)
Domani Heavy Swordsmen
Merchant Guards (Mounted and Dismounted)
Order of the Council (battle axe, mounted and foot)
The Shadow - Shayol Ghul
Myrddraal
Dha'vol Band
Dhai'mon Band
Ko'bal Band
Ahf'frait Band
Kno'mon Band
Dha'vol Fist
Dhai'mon Fist
Ko'bal Fist
Ahf'frait Fist
Kno'mon Fist
Creatures of the Blight
Darkhounds
Darkfriend Militia
Darkfriend Archers
Darkfriend Riders
Darksworn Champions
Dreadlords
The Shadow - Dha'vol Clan
Myrddraal
Dha'vol Band
Ahf'frait Band
Kno'mon Band
Dha'vol Fist
Ahf'frait Fist
Kno'mon Fist
Armoured Dha'vol
Creatures of the Blight
Darkhounds
Darkfriend Militia
Darkfriend Archers
Darkfriend Riders
Darksworn Champions
Dreadlords
The Shadow - Ko'bal Clan
Myrddraal
Ko'bal Band
Ahf'frait Band
Kno'mon Band
Ko'bal Fist
Ahf'frait Fist
Kno'mon Fist
Armoured Ko'bal
Creatures of the Blight
Darkhounds
Darkfriend Militia
Darkfriend Archers
Darkfriend Riders
Darksworn Champions
Dreadlords
The Shadow - Dhai'mon Clan
Myrddraal
Dhai'mon Band
Ahf'frait Band
Kno'mon Band
Dhai'mon Fist
Ahf'frait Fist
Kno'mon Fist
Armoured Dhai'mon
Creatures of the Blight
Darkhounds
Darkfriend Militia
Darkfriend Archers
Darkfriend Riders
Darksworn Champions
Dreadlords
Tar Valon
Aes Sedai( with Warders)
Tower Guards
Younglings(Mounted & Dismounted)
Tar Valon Heavy Cavalry
Tar Valon Halbierers
Tar Valon Swordsmen
Men of Tar Valon(Milita)
Seachan
Death Watch Guards(Mounted & Dismounted)
Death Watch Ogier Guards
Damane
Cavalry
Seachan Beast Riders
Seachan Cavalry
Infantry
Seachan Falxmen
Seachan Spearmen
Seachan Swordsmen
Seachan Archers
Aiel
Clan Chiefs Guard
Red Shields(Light Infantry)
Thunder Walkers(Heavy Infantry)
Far Dareis Mai(Light Aiel - like scouts)
Stone Dogs(Medium Infantry)
Water Seekers(Light Skirmishers)
True Bloods(Archers)
Brothers of the Eagle(Heavy Skirmishers)
Night Spears
Black Eyes(Heavy Archers)
Dawn Runners
Knife Hands
I pinched this list from one of the other WoT mods who pinched it from another mod of the same. I don't know about the Dark One's factions as I have never heard of some of their units but this list is not set in concrete. As I said I will not start by doing a bit of each faction but will finish each one one at a time so it make take a while for some of these factions to even appear in the beta's.
I will be working at this mod in my own time and at my own pace so don't expect this down by next week. Im giving myself a year to do it and if for some reason it is not done by that time I wiil just resign and who know's maybe hand it on to someone else.
If any one could please post their ideas, no matter how wild and crazy, and also if they could recomend any things I may need to look out for Lore-wise as I do not want to disappoint on that basis.




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