is it possible to change the Attack Range of Archers etc.?![]()
is it possible to change the Attack Range of Archers etc.?![]()
All the information you require is at the top of the export_descr_unit.txt file, scroll down to the appropiate section to find out which part of the archers primary attack to edit.
I'm sure you know this, but remember to use the "show_err" line and make backups, as there is a limit to archer's range (187, I believe...)
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We will either find a way, or make one - Hannibal Barca
The 187 can be changed by altering descr_projectiles_new.txt.
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so changing the range at descr_projectiles_new.txt? and its possible my archers have 300 range like onagers? lol
projectile arrow
;effect default_arrow_trail_set
effect_offset -1.5
damage 0
radius 0.1
affected_by_rain
min_angle -60
max_angle 60
velocity 48
display particle_trail
triangle
texture data/textures/arrow_test.tga
tail 0.3
length 2.5
tail_tex0 0 0.0
tail_tex1 0 0.25
head_tex 1 0.125
end
where is the range there?. is it radius? and btw can i change the velocity and damage?
what do u prefer for the best attack angle of archers?
Not radius,I think it is velocity,as sling has greater range max than arrows. Squid is it velocity you are refering to or what???? max_angle???