Which file contains the "enable fort" line?
C:\Program Files\SEGA\Medieval II Total War\mods\Stainless_Steel_6\data\descr_campaign_db.xml
You want to change the <can_build_forts bool="false"/> to <can_build_forts bool="true"/>
...ceterum autem censeo Carthaginem esse delendam.
Why were forts disabled in 6.2 anyway?
I'm currently playing as England, and after hammering the Scots the Pope went medieval on my ass and booted me out of the God club. Next thing I know, I have dirty foreigners landing on my shores from wierd and far-flung countries. - Sargon_of_Akkad
do you know how to alter the cost of forts and watch towers? thanks
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Under the patronage of TheFirstONeill
Proud team member of THERA, A New Beginning
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." H. L. Mencken
"Liberty is meaningless where the right to utter one’s thoughts and opinions has ceased to exist. That, of all rights, is the dread of tyrants. It is the right which they first of all strike down." Frederick Douglass
The AI has a tendency to go all "Maginot Line" with forts at times. Then it doesn't garrison any of them.
Under the patronage of TheFirstONeill
Proud team member of THERA, A New Beginning
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." H. L. Mencken
"Liberty is meaningless where the right to utter one’s thoughts and opinions has ceased to exist. That, of all rights, is the dread of tyrants. It is the right which they first of all strike down." Frederick Douglass