
Originally Posted by
Quinn Inuit
Pannonian's right. We're very low on space, and they just weren't appropriate given the 66 B.C. crash. That said, they're still in the download, so you can add them back manually if you like. The most recent version probably has the DMB space, actually, since I'm hoarding it for some major unit additions. Next up: new Dacians.
Pannonian: what kind of coding tricks are you thinking of? I'm curious.
Having had another look at DMB, I'm not so sure. The common fields for each model are:
type
skeleton
indiv_range
model_flexi
model_tri
However, these fields can be tailored for each faction that can use the unit in battle:
texture
model_sprite
So if there are faction and AOR versions of a unit, it's unlikely that a faction would want to recruit the inferior AOR version, barring earlier auxilia access (and that earlier access can be simulated using EDB and resources anyway), a single model could be used for both faction and AOR units, but with the faction version using the faction unit texture and sprite, and the other factions using the AOR unit texture and sprite. If this does indeed work, it would remove the flexibility of just adding factions to a particular unit's ownership, and it would be a lot of work keeping track of ownership so you don't get factions getting graphics they shouldn't, but it might free up a few slots.