Is there any way to check for the population of a settlement other than too low or too high?
Like:
1000 inhabitants => event_counter inhabitants_1 = 1;
2000 inhabitants => event_counter inhabitants_2 = 1
Ideally I'm looking to build a script that checks per settlement for the inhabitants and add money to the tax part of the financial overview, but as it looks impossible to place the money on the tax side, I would settle for income_bonus bonus xxx requires event inhabitants_1 in the EDB.
If you know a better way, I'm always interested, but at first I look for a condition to check for the population.
Thanks in advance,
EE






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