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Thread: Removing Fire & Advance Tech

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  1. #1

    Default Removing Fire & Advance Tech

    Back in 1.4, I removed it via the techonology_faction_junctions, by specifying the tech to Khanate Khiva. It was successfully removed from my campaign and tech screen. But after 1.5 it came back, even though the other changes I made in unit tables etc were still in place.

    Any idea what's going on here? Also, is there any other way to remove them, instead of editting the unit abilities one by one?

  2. #2
    Skyline Pete's Avatar Senator
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    Feb 2007
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    Default Re: Removing Fire & Advance Tech

    The technology tables has been updated with Patch2.pak that we at this point in time cannot get access to.

  3. #3

    Default Re: Removing Fire & Advance Tech

    Moved to the Miscellaneous section of the Mod Workshop.
    Curious Curialist curing the Curia of all things Curial.

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