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Thread: IB VGR Installation, Ctd, and Bug Thread

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  1. #1

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by inquisitor View Post
    I'll post it again....

    Started a Berber campaign,and noticed that the Berber chieftain.....when zoomed out....doesn't have a rider model.
    As for the other Berber units.....zoomed out they all turn grey or white.The archers turn greenish.
    Probably a sprite thing.
    K I'll look at it today.. thanks

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  2. #2

    Default Re: RIO BRG III ASSIMILATION PATCH

    Awesome! Did you find what was wrong with the skins/sprites?
    Last edited by Riothamus; October 09, 2009 at 07:34 PM.

  3. #3

    Default Re: RIO BRG III ASSIMILATION PATCH

    Quote Originally Posted by The10thLegion View Post
    Awesome! Did you find what was wrong with the skins/sprites?
    Sorry meant to quote
    -and moved your post here

    -looking at them still ..The desert Chieftain sprites seemed ok. I could still see the horses under the rider as I scrolled away.
    Some of the sprites are older thus the color may show a different color

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  4. #4
    inquisitor's Avatar Semisalis
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    Default Re: RIO BRG III ASSIMILATION PATCH

    -looking at them still ..The desert Chieftain sprites seemed ok. I could still see the horses under the rider as I scrolled away.
    hm...i'm possitive that the rider dissapears, you have to zoom out and move the cam away from the unit.Then you will notice the change.

    But thats not much of a prob,only the sprite thing is a little annoying playing with the berbers.

    greetz inq
    Alexander the great reported in 326BC india,that his men where afraid to go into the caves...because of the dragons living there
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    Because now we question the existence of god...Thats exactly what the elite(nwo,bohemian club,bilderberg group and all the other sunworhippers) want.
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    And dont accept the FEMA chip....its the mark of the beast

  5. #5

    Default Re: RIO BRG III Mod ctd and bug thread

    Hi Rio. First of all, thanks for this wonderful mods, the new government buildings really are fantastic.

    Unfortunately, I once more have a large problem with crashes. Playing as the WRE in 486, whenever I click end turn, the AI factions have their turn and then the game crashes without even reaching the end of the AI factions.

    I have attached the save file, maybe you can take a look at it.

  6. #6

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by inquisitor View Post
    -looking at them still ..The desert Chieftain sprites seemed ok. I could still see the horses under the rider as I scrolled away.
    hm...i'm possitive that the rider dissapears, you have to zoom out and move the cam away from the unit.Then you will notice the change.

    But thats not much of a prob,only the sprite thing is a little annoying playing with the berbers.

    greetz inq

    Hi inquisitor,

    I will fix this as I want to detail the mod better along with text(word)editing and 2d art in the very near future.

    Quote Originally Posted by Jurang View Post
    Hi Rio. First of all, thanks for this wonderful mods, the new government buildings really are fantastic.

    Unfortunately, I once more have a large problem with crashes. Playing as the WRE in 486, whenever I click end turn, the AI factions have their turn and then the game crashes without even reaching the end of the AI factions.

    I have attached the save file, maybe you can take a look at it.
    Hi Jurang,
    There is something not right here... and what jumped out at me was how where you able to start the construction of the vandal triumph building without the government center? I destroyed the construction of it and as it should the game wouldn't let me build the Vandal triumph until the gov. center was built first. Also the ctd I have narrowed down the the Gaels and possibly at their capital city. I'm carefully checking over Celtic files to make sure there aren't conflicts. I recommend that you reinstall the mod over again..and over a clean bi....I'm finding out ctds are resulting from faulty installs sometimes.
    Last edited by Riothamus; October 11, 2009 at 10:30 AM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  7. #7

    Default Re: RIO BRG III Mod ctd and bug thread

    It seems to me just the general units, I personally had this problem with the Rebel General when I let my cities rebel in Gual in the 434 campaign. I am not a skinner (the artifex rank for me is sooooo misleading ) so I don't know what is wrong, but just a huge explosion of colors is there when you get near the general. It has some kind of portrait in this explosion, Ill give you a screenie soon. Other than that, this has been fun, and challenging. (I complain too much )

  8. #8

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by The10thLegion View Post
    It seems to me just the general units, I personally had this problem with the Rebel General when I let my cities rebel in Gual in the 434 campaign. I am not a skinner (the artifex rank for me is sooooo misleading ) so I don't know what is wrong, but just a huge explosion of colors is there when you get near the general. It has some kind of portrait in this explosion, Ill give you a screenie soon. Other than that, this has been fun, and challenging. (I complain too much )
    Ok this one I'll look at asap

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  9. #9

    Default Re: RIO BRG installation, ctd, and bug thread

    Hey Rio, great mod and all, but the building and sometimes unit pictures appear blank, but a second later when I click the unit/building again, it appears normally. Also, the adviser with the 4 turn per year script takes awhile to pop up, even if I click on a city. Are these things normal? It's no real problem, but I'd prefer to reinstall if that would help it.
    You fear the Unibrow. That shows RESPECT.

  10. #10

    Default Re: RIO BRG installation, ctd, and bug thread

    Quote Originally Posted by Barbarian Roman View Post
    Hey Rio, great mod and all, but the building and sometimes unit pictures appear blank, but a second later when I click the unit/building again, it appears normally. Also, the adviser with the 4 turn per year script takes awhile to pop up, even if I click on a city. Are these things normal? It's no real problem, but I'd prefer to reinstall if that would help it.
    Thank you Barbarian Roman

    Thats a ram issue(or magic lol) when the picture may appear blank then later it appears. The adviser although should appear right away. That to me seems a bit odd

    Dont think you need to re install. See how it plays out ok

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  11. #11

    Default Re: RIO BRG installation, ctd, and bug thread

    Quote Originally Posted by Riothamus View Post
    Thank you Barbarian Roman

    Thats a ram issue(or magic lol) when the picture may appear blank then later it appears. The adviser although should appear right away. That to me seems a bit odd

    Dont think you need to re install. See how it plays out ok
    Thanks for the info. I have poor RAM, only 512 mb or so. And the script always appears, but it takes more clicks then usual to get the adviser (no problem though, as long as it works ok).
    You fear the Unibrow. That shows RESPECT.

  12. #12

    Default Re: RIO BRG III Mod ctd and bug thread

    Hi to all. I have a problem with the first exe file, i downloaded it 3 times, whenever i tried to start it, i get the message " the file is not compatible with your OS. Check if there is x32 or x64 versions of it" so, i played the mod before, formatted the computer and tried to install it again, but no avail. I cannot see the icon on the exe file. There is no problem with the patch file, i can start it and can see the tiny rio icon on it. I am using windows 7 64 bit.

  13. #13

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by Adnan Flavius View Post
    Hi to all. I have a problem with the first exe file, i downloaded it 3 times, whenever i tried to start it, i get the message " the file is not compatible with your OS. Check if there is x32 or x64 versions of it" so, i played the mod before, formatted the computer and tried to install it again, but no avail. I cannot see the icon on the exe file. There is no problem with the patch file, i can start it and can see the tiny rio icon on it. I am using windows 7 64 bit.
    The link exe somehow broken
    I'm going to soon re upload the mod with some corrections but this link will provide the whole mod and patch it over with the Part II exe. as a patch. It doesn't contain the RS Vegatation

    Non RS Vegatation Beta
    7-Zip Download:
    Extract to your desk top
    Click on the extracted rio folder
    Copy or paste it in your RTW folder
    Load up the game by double clicking the executable file inside your rio folder
    https://www.mediafire.com/?x597hblrzzxzuww

    Then add the Part II exe. as a patch
    Change route if not the same as above links. C:\Program Files\Activision
    http://www.mediafire.com/download/s9...II_Part_II.exe
    Last edited by Riothamus; December 03, 2015 at 12:20 PM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  14. #14

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by Riothamus View Post
    The link exe somehow broken
    I'm going to soon re upload the mod with some corrections but this link will provide the whole mod and patch it over with the Part II exe. as a patch. It doesn't contain the RS Vegatation

    Non RS Vegatation Beta
    7-Zip Download:
    Extract to your desk top
    Click on the extracted rio folder
    Copy or paste it in your RTW folder
    Load up the game by double clicking the executable file inside your rio folder
    https://www.mediafire.com/?x597hblrzzxzuww

    Then add the Part II exe. as a patch
    Change route if not the same as above links. C:\Program Files\Activision
    http://www.mediafire.com/download/s9...II_Part_II.exe
    Thank you for your assistance. I did as you told, but a new problem arised. I get ctd every time i try to start a campaign, historic or custom battle. No error messages. Maybe it interferes with other mods like ibfd? I also deleted options_bi part at the beginning of the desc_strat file, because that was the reason why i cannot enter the campaign selection area at the first place. Now i can select factions, but whenever i hit the arrow on the lower right, i get an instant ctd.

  15. #15
    Big Pacha's Avatar Campidoctor
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    Icon5 Re: RIO BRG III Mod ctd and bug thread

    First of all, congrats to Riothamus for renewing the IBFD experience once again The IBFD series being what BI should have been in the first place. I was playing IBFD-FD VII before but the file is corrupted and IMo BRG is way better.
    Excellent work!


    I tried the Bulgars (new faction, nice!) & the Franks and now I'm experiencing that game-ruining BUG:

    The BRGIII 4tpy script doesn't load anymore when I load a Save.

    Same when I start a new campaign, no more script! I don't even have the advisor, It looks like It's permanently disabled (even if I put it back on my settings) & that must be the problem (no advisor displayed = no script activation button).

    Please help. There must be a way to force a script loading.






  16. #16

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by Big Pacha View Post
    First of all, congrats to Riothamus for renewing the IBFD experience once again The IBFD series being what BI should have been in the first place. I was playing IBFD-FD VII before but the file is corrupted and IMo BRG is way better.
    Excellent work!

    I tried the Bulgars (new faction, nice!) & the Franks and now I'm experiencing that game-ruining BUG:

    The BRGIII 4tpy script doesn't load anymore when I load a Save.

    Same when I start a new campaign, no more script! I don't even have the adviser, It looks like It's permanently disabled (even if I put it back on my settings) & that must be the problem (no adviser displayed = no script activation button).

    Please help. There must be a way to force a script loading.
    Thanks Big Pacha

    Trying to figure This one out. I have Never come across this issue before..possibly the 64 bit is allowing it(the script or adviser) to load? Try manually clicking on the 4 turn script itself and copy and paste or drop it over the show_me folder: rio\data\scripts\show_me

    The other issue that may be the true prob is the disabled adviser. I'm not sure why it would disable(permanently) Looking at this see if I can find anything

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  17. #17

    Default Re: RIO BRG III Mod ctd and bug thread

    I've been experiencing some nasty CTDs after I installed BRG III. The CTDs occur only just before battle, when the loading screen should start. The game just crashes without an error message, only a 'Don't Send' message. I've had the problem fighting Vandals, Visigoths and possibly others. There doesn't seem to be a particular reason for the CTDs, they seem random. Could it be because I installed BRG III over BRG II? I'll try with a fresh install and report the result.

  18. #18

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by Jurang View Post
    Another thing - the triumph ancillaries still do not work.
    I promise to fix this even if it kills me! lol

    Quote Originally Posted by Octavius-Augustus View Post
    I've been experiencing some nasty CTDs after I installed BRG III. The CTDs occur only just before battle, when the loading screen should start. The game just crashes without an error message, only a 'Don't Send' message. I've had the problem fighting Vandals, Visigoths and possibly others. There doesn't seem to be a particular reason for the CTDs, they seem random. Could it be because I installed BRG III over BRG II? I'll try with a fresh install and report the result.
    Yes Octavius-Augustus..reinstall on a clean bi and let me know if its better

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  19. #19

    Default Re: RIO BRG III Mod ctd and bug thread

    I reinstalled the mod on a clean BI install. I started a new campaign with a well prepared strategy to get my empire going. I fought 2-3 battles against the Vandals with no problem at all. I ambushed another Vandal army and I chose to fight the battle. The game crashed again! No message, same as before.

    I don't have any idea what's causing this CTD. It isn't only related to the Vandals because I've experienced it fighting the Visigoths. I did see a small glitch in one of the Vandal cavalry units - they seemed to have some sort of strange extentions. (tongue) I don't think this has anything with the crashes of course, but just saying.

    Anyway, any idea what to do now, Rio? Is the problem in my computer?

  20. #20

    Default Re: RIO BRG III Mod ctd and bug thread

    Quote Originally Posted by Octavius-Augustus View Post
    I reinstalled the mod on a clean BI install. I started a new campaign with a well prepared strategy to get my empire going. I fought 2-3 battles against the Vandals with no problem at all. I ambushed another Vandal army and I chose to fight the battle. The game crashed again! No message, same as before.

    I don't have any idea what's causing this CTD. It isn't only related to the Vandals because I've experienced it fighting the Visigoths. I did see a small glitch in one of the Vandal cavalry units - they seemed to have some sort of strange extentions. (tongue) I don't think this has anything with the crashes of course, but just saying.

    Anyway, any idea what to do now, Rio? Is the problem in my computer?
    Its happening in the ingame battles and I dont think there's missing unit files so it could bea graphics conflict...if you reload the battle can it ever play out and finish? If we can locate the in game battle units that are causing issues I will modify them for you(maybe change the unit)
    Last edited by Riothamus; October 19, 2009 at 10:05 PM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

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