No download link?
BRG II mod was great - fun and challenging. BRG III is polished and updated - it's just brilliant. The tension with which the campaign goes (WRE), the economic situation... It's all so realistic, yet so much fun. This mod has really gone a loong way since IBFD and I personally like it more (not trying to bash mommy).
Now, some observations:
-The starting armies have been changed. Good idea.
-Rome is much more of a challenge to play with, like it says in the info. Roman (only their?) unit costs/upkeep changed dramatically. I can now barely keep things together. Even got my butt kicked by the Vandals at Mariana and lost Ricimer.Maybe a more defensive approach is in order until I get the economy running.
-All previously 0-turn units except Foederaty Infantry (only one type) are now 1-turn. Interesting decision. Means slower recruitment (which is realistic) and makes battles more important, IMO. (You can't pump out a new army right after you lost one)
-Graphics: The new portraits are stunning! Really love the more 'barbarized' look!
-Domain of Soissons - Finally in the game! They seem rebalanced and hit Tolosa the first years of my new campaign! Never done that in previous versions.
-New currency - solidus. I doubt denarii are appropriate for the time period. Nice.
EDIT: Forgot one thing I wanted to ask. Pedites Romanii have the same upkeep as before. (around 1000) They have appr. the same stats as, say, Limitanei, which have an upkeep of around 1500. Is that intentional, to help the Roman players have a less expensive 'true Roman' troop?
If I have questions or further notes I'll post them![]()
Last edited by Octavius-Augustus; October 05, 2009 at 03:32 AM.
Congratulations on the release guys. I'm downloading now and am looking forward to firing up an ERE campaign.![]()
Looks good+rep
Wanted for:
Breaking and gluing back together and trying to pass off as never being broken in the first place.
Assault with a weapon that couldn't have possibly been deadly, but unfortunately was
"You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."
Rep goes both ways, just leave your name
i downloaded the install, installed it and edited the launcher to start in with my rome folder, but when it launches its still BRG II. any ideas?
Really nice, BRG III should be even better than highly enjoyable BRG II. Congratulations Rio, and as thanx a lot for a great work. Played around 10 turns so far - got only 1 random CTD which was passed by reloading autosave.
Good mod,but I have one question for Rio.
Why are you made nonhistorical family tree for Byzantine Empire?
yay!
"WE WILL SMITE THE INVADERS FROM OUR SKIES! Though they sweep over our lands like the sands of winter, never again will we bow before them; never again endure their oppression; never again endure their tyranny. We will strike without warning and without mercy, fighting as one hand, one heart, one soul. We will shatter their dreams and haunt their nightmares, drenching our ancestors' graves with their blood. And as our last breath tears at their lungs; as we rise again from the ruins of our cities...they will know: Helghan belongs to the Helghast." -Scholar Visari
Rio, I am a computer novice but I managed to load everything, the game runs fine until I try to fight then it crashes. I don't know enough to see what I did wrong. Again everything works until I try to fight, any ideas?
Hi Rio
I have been playing the Roman Britones and I have a couple of questions.
Population penalties for Governer buildings: I noticed that the population penalties for these buildings start at -3.5 % on up to -16% for an Imperial Palace. That's worse then the plague. Is that supposed to be correct? How do you overcome that to move up the city development tree?
Higher level Roman military units: i captued the former DoS captial of Sossion but yet I cannot build any Legionary type units. Should the Roman Britones be abe to do so since they are a Roman faction?
Thanks!
Hi Lioneljoe
You Have done well to get to Soisson
Yes the pop penalties signify the urban exodus..but can be slowed down and negated!
I have and have done so with more regularity in the patch, have given the Roman Britones use of the British legionaries Engineers and the regular. So in Soisson for instance you will be able to recruit the British legionaries. The Engineers will come from achieving a BRG triumph
Roman type Units they can recruit within the game:
limitanei
roman infantry
bucellarii
western archer
equites auxilia
roman onagers
merc equites veteranii
auxilia palatinii
ostrogothic palace saio1
ostrogothic palace swordsmen
equites sagittarii
Last edited by Riothamus; October 09, 2009 at 06:21 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
FAMILY TREES FOR ERE
Last edited by Riothamus; October 10, 2009 at 12:18 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Anyone who complains about the population minuses just needs to remember that there are over five ways rising the population of the game.
I as the WRE really, really am glad about the population minus the government buildings bring, because without them unrest really would be kicking my butt.