
Originally Posted by
CaptainWerner
Hey everyone, first post on these forums but long time TW fan. Im new to the mod thing and Ive got some questions.
First of all these are the mods I'm running, they are all being "run" through Mod Manager 1.5 in the order shown
-aum_mod
-trom_battlesounds
-trom_blood_smoke
-trom_flags
-apeti_customcampaign
-apeti_graphics
-apeti_modcore
-apeti_skins
-familytreemod
-naval_flag_conversion
aum = additional units mod. I think there is a problem, I see alot of new unit types in the grand campaign, but they have no titles and no descriptions. Also the prices seem really low, almost unfair in some cases.
trom = the rights of man. Its a failed mod imo which I could never get to work but the battle sounds, blood/smoke, and flags I left in.
apeti = a proper empire:TI This mod is pretty neat, in introduces manpower and supplies as issues, Im about 10 turns into my new Prussian campaign and dont know much about it.
OK so you read all that, my question is can these mods work together? Is there a better set up out there for a realistic and hard campaign mode? I really like apeti so far but if its messing up the AUM then I need to get something else. Also apeti has ALOT of conflicts, like in the hundreds. Should this be on top on the list?