I haven't played Medieval II till August this year. My first love will always remain RomeTW, especially Europa Barbarorum. Back in those days, I consideres myself a normal experienced modder. I have tried changing almost everything in Rome, from skins to maps and so on.
In the last month I tried a lot of mods, but I realized that this mod is my favourite, and all praises to the creator, because it changes a lot without affecting too much the original game: I wanted a game with America on the map, a game with lots of regions and factions, although this mod laggs a bit because of the amount of the factions. Anyway, I wouldn't change the mod as it is, but with one (or maybe 2 things).
First, I am seeking help with the world is round event. I changed the script in campaign_script, from imperial campaign folder, comparing the modifications to the script I found in Retrofit mod. I checked the descr_event file and I saw that the event already has a date.
I changed the descr_strat to make aztecs unplayble. I also made Aztecs freeze and tested a little bit to see if they are. And It works.
So far so good. But the damn cog ships, you start your campigns with, still can cross Atlantic in 4 turns discovering America, though the continent is now hidden on the campaign map. What I wanted was, like in the original game, that only caravel and carrack ships to be able to cross atlantic, after the world is round event. Till then, the cog should face an invisible wall in Atlantic and be blocked to cross it.
How do I do it? I tried to check the edu and edb files, but nothing stroke me...
The second thing to change for my personal pleasure to play, and it isn't a must, is to give templar and hospitalier units to all cristian factions, including spain and hre, and some teutonic units to hre, via chapter houses. The problem comes when modding descr_moddle file which is a nightmare. I read all the tutorials I have found, I think I understand the delicacy of changing anything in this file, but when I add the textures for sword brethern from TEUTONIC_ORDER to HRE the game doesn't start. I cannot verify what is wrong like in RomeTW, where you had the command line show_err. Is there anyone who finds it easy to change this file and help me with the units? I can send him a small list of units I changed in edb and edu, like 12 skins to add.![]()




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