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Thread: Isengard are not going to die (playing v1.2)

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  1. #1

    Default Isengard are not going to die (playing v1.2)

    I captured all Isengard's settlements, killed all generals (faction leader and heir were slain in single battle) but Isengard are still alive I'm playing vanilla 1.2 as Eldar. Any thoughts?

    "If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell


  2. #2

    Default Re: Isengard are not going to die (playing v1.2)

    Same thing happens with OotMM, it's a known bug.

  3. #3

    Default Re: Isengard are not going to die (playing v1.2)

    Quote Originally Posted by TheCrakFox View Post
    Same thing happens with OotMM, it's a known bug.
    Yes, but I thought it was v1.1 bug.. Do I must use hotfix with v1.2?

    "If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell


  4. #4
    Muffer Nl's Avatar Praefectus
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    Default Re: Isengard are not going to die (playing v1.2)

    Install the hotfix for it. This sometimes solves the problem.


  5. #5

    Default Re: Isengard are not going to die (playing v1.2)

    Is hotfix compatible with v1.2?

    "If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell


  6. #6
    Muffer Nl's Avatar Praefectus
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    Default Re: Isengard are not going to die (playing v1.2)

    Yah, it was for me. It is defenitly save game compatible.


  7. #7

    Default Re: Isengard are not going to die (playing v1.2)

    Quote Originally Posted by Muffer Nl View Post
    Yah, it was for me. It is defenitly save game compatible.
    OK, on your responsibility..

    "If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell


  8. #8
    Muffer Nl's Avatar Praefectus
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    Default Re: Isengard are not going to die (playing v1.2)

    Back up your save files before you begin ofc.


  9. #9

    Default Re: Isengard are not going to die (playing v1.2)

    Quote Originally Posted by Muffer Nl View Post
    Back up your save files before you begin ofc.
    You are lucky Muffer - in bugs page KK reveals that he forget to include hotfix in v1.2

    "If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell


  10. #10
    Muffer Nl's Avatar Praefectus
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    Default Re: Isengard are not going to die (playing v1.2)



  11. #11
    koultouras's Avatar Πέος
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    Default Re: Isengard are not going to die (playing v1.2)

    IIRC hotfix isn't needed anymore and may not solve the problem of undying factions .
    According to the "bugs reoport" thread you should copy - paste THIS into sega/medieval ii t.war/mods/third age/ data


  12. #12

    Default Re: Isengard are not going to die (playing v1.2)

    I repeated the bugfix after installing 1.2 and it still works.

  13. #13

    Default Re: Isengard are not going to die (playing v1.2)

    Quote Originally Posted by koultouras View Post
    IIRC hotfix isn't needed anymore and may not solve the problem of undying factions .
    According to the "bugs reoport" thread you should copy - paste THIS into sega/medieval ii t.war/mods/third age/ data
    I thnik that is what they mean by hotfix

  14. #14

    Default Re: Isengard are not going to die (playing v1.2)

    Sometimes there is a diplomat or a spy, I remember in others mods, you had to search them and kill them with an assassin... try that

  15. #15
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Isengard are not going to die (playing v1.2)

    It is simply a setting in the descr_sm_factions. Isengard hasn't got a family tree - hence the faction cannot die. Pointed that out to KK.
    It is helpful for the pope and the rebel faction, but a nuisance for any other faction.

    And, NO, it is not save game compatible.

    The working version of the file is attached.










  16. #16

    Default Re: Isengard are not going to die (playing v1.2)

    Quote Originally Posted by gigantus View Post
    And, NO, it is not save game compatible.
    Are you sure? Is this different in 1.2? In 1.1 I installed the hotfix, loaded my game where Mordor was already destroyed, got the message "Mordor destroyed" in the same turn and everything was fine...

  17. #17
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Isengard are not going to die (playing v1.2)

    I stand corrected then.










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