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Thread: Mod Collection

  1. #41

    Default Re: Mod Collection

    Here's a Mod that Came out Recently. It's called Sparta Total War. It only has Custom battle, and one Historical Battle, The Battle of Thermapalye (Sorry if I spelt it wrong) It's only 10-10.5 MB's.
    Here's is a link http://www.twcenter.net/forums/showt...=304337&page=2.
    It adds two new Units. The Immortals, and Spartans. The Models take after The Movie "300" and the Historical Battle is at the part of the movie When the Immortals Attack.





  2. #42
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    Thanks

    Updated again.

  3. #43
    Saint Nicholas's Avatar No Avatar Specified
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    Default Re: Mod Collection

    Perhaps you could extend this list to cover Rome Total War modifications aswell? Great idea.
    "Muscovy", as its rulers have previously called it, is a sleeping giant, with age-old traditions and ways of doing things. Here, the feudal way of life has become so entrenched that the serfs are as tied to the land as cattle, and with almost as few rights. It is a vast, deeply conservative and religious country: Mother Russia and the Orthodox Church are the two pillars of national belief. The Tsar may be the father of his people, but by tradition and practice he is a stern parent. Ivan the Terrible was well named, and he has not been the only ruler with an iron will. Russia is the "Third Rome". The last bastion of Orthodox Christianity.

  4. #44
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    If I start a Rome mod collection should I scrap the size limit? Also, i'd need a bit more support since i'm not as aware of the RTW minimods than I am of M2TW since the former seems to revolve around the complete overhaul type mods.

  5. #45

    Default Re: Mod Collection

    Just stick with MedII, It has more minimods and such. I also love the concept of 100mb or under, so don't up the Size limit.





  6. #46

  7. #47
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    Quote Originally Posted by vlad View Post
    i need blood mod for kingdoms =- any help ?
    Blood Mod = Crimson Tide.

  8. #48

    Default Re: Mod Collection

    I think he means for the kingdoms mini camapigns, i don't know if crimsion tide works with those.

    There is a mod questions and reccomendations thread oyu know?

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  9. #49
    Saint Nicholas's Avatar No Avatar Specified
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    Default Re: Mod Collection

    Crimson Tide does work with the kingdoms campaigns. Just have to extract the files into each of the campaigns data folder, found in Sega/MedievallII/mods/teutonic /aztec /britannia /crusades. Then simply start your game and your away

    The kingdoms campaigns are basically designed as mods to the original grand campaign, so like any other mod you want to add to your game, simply extract the files into the data folder, make sure you have backups however.
    "Muscovy", as its rulers have previously called it, is a sleeping giant, with age-old traditions and ways of doing things. Here, the feudal way of life has become so entrenched that the serfs are as tied to the land as cattle, and with almost as few rights. It is a vast, deeply conservative and religious country: Mother Russia and the Orthodox Church are the two pillars of national belief. The Tsar may be the father of his people, but by tradition and practice he is a stern parent. Ivan the Terrible was well named, and he has not been the only ruler with an iron will. Russia is the "Third Rome". The last bastion of Orthodox Christianity.

  10. #50
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    Updated again.

  11. #51
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    Updated.

  12. #52

    Default Re: Mod Collection

    Is VanillaMod compatible with Kingdoms and patch 1.3? I'm on patch 1.2 right now.
    Last edited by Onyx Spartan II; February 28, 2010 at 07:11 PM.

  13. #53
    SoulBlade's Avatar Vicarius
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    Default Re: Mod Collection

    it works with all versions of Med2. but you need atleast 1.2 for the anti-traits.
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    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
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  14. #54

    Default Re: Mod Collection

    Burrek's links are down - any other unit texture mods that work with Kingdoms?
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

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  15. #55
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Mod Collection

    Had a brief look at the Kingdom's Hosted Modifications forum, and King's Banner and Ferrum Aeternum seem to include graphical changes to the units. If you still wanted Burrek's textures though, you could always download the full Stainless Steel mod. I'm pretty sure somewhere in their forum that there a number of submods available too.

  16. #56

    Default Re: Mod Collection

    I didn't know Stainless Steel had Burrek's textures - thanks. One thing though, last time I downloaded Stainless Steel, the Kingdoms Campaigns had disappeared and were replaced by a Grand Campaign which included the whole map from MTW2. I'm really enjoying the more focused Kingdoms campaigns right now - is there a version of SS that keeps the campaigns, but changes the textures?

    King's Banner's links seem to have permanently gone missing; the creator himself said that he no longer has the mod on his HDD. Thanks for the other one, I hadn't heard of that before, I'll check it out.
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  17. #57
    John Doe's Avatar Primicerius
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    Default Re: Mod Collection

    A place I found by chance getting lost in the twc, http://www.twcenter.net/forums/showt...t=326822#m2twm

  18. #58

    Default Re: Mod Collection

    it's very cool and interesting

  19. #59
    uzi716's Avatar Ordinarius
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    Default Re: Mod Collection

    Hey guys, where is the mod for unlocking all the factions? I just found my old copy and started playing again.





  20. #60

    Default Re: Mod Collection

    You don't need a mod for that and i think there is no mod for that lol.
    Read this it's very simple.

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