View Poll Results: Kataphract Mumakil In Third Age Total War?

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  • Yes

    33 25.78%
  • No

    95 74.22%
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Thread: Kataphract Mumakil / Mumakil Innovation

  1. #121
    Muffer Nl's Avatar Praefectus
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    The best way to kill Mumakill is to use siege weapons. Increasing their stats won´t change this as siege weapons often have more then 100 attack.


  2. #122
    Indefinitely Banned
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    I voted yes for the lulz, I really don't see why not it would be a good uber unit for the Haradrim. (Also very cool )

  3. #123
    Sharpe's Avatar Praeses
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    To OP, Yes. Because its a Game. And it would make the Game more fun.

  4. #124
    Change's Avatar Semisalis
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    Quote Originally Posted by Mastodon View Post
    To OP, Yes. Because its a Game. And it would make the Game more fun.
    In my eyes it would make the game stupid! A few armourpieces in some places, yes. But a Kataphract...

  5. #125
    sirfiggin's Avatar Senator
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    plate on it's head, chainmail on it's legs and flanks, less or no archers, lower stamina but better charge. Why not?
    The Duke of Dunwich and surrounding fiefdom

    For any who are interested by my FF on occurrences in Rhun and beyond; I have begun a new project (not because the old one is finished, just opening more room for ideas) about one of the minor characters, Rankal. It is in the Third Age AAR index and here is the link http://www.twcenter.net/forums/showthread.php?t=376994

  6. #126

    Default Re: Kataphract Mumakil / Mumakil Innovation

    Quote Originally Posted by sirfiggin View Post
    plate on it's head, chainmail on it's legs and flanks, less or no archers, lower stamina but better charge. Why not?
    Great argumentation!

  7. #127
    Muffer Nl's Avatar Praefectus
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    Same stamina but less archers because he shakes more when he charges?
    We don't need a charging mumakill. They are OP as they are.


  8. #128

    Default Re: Kataphract Mumakil / Mumakil Innovation

    I seen depction of muma with armor but that was when most painter was trying to depict the other harad (represented in 4th age total war i think) with that imperial splendour in them.

    For third age total war it just doesn't click with the looks of the Harad army.

  9. #129
    Evan MF's Avatar Vicarius
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    Default Re: Kataphract Mumakil / Mumakil Innovation

    Quote Originally Posted by frontier-auxilia View Post
    I seen depction of muma with armor but that was when most painter was trying to depict the other harad (represented in 4th age total war i think) with that imperial splendour in them.

    For third age total war it just doesn't click with the looks of the Harad army.
    Can you show me please!

  10. #130

    Default Re: Kataphract Mumakil / Mumakil Innovation

    Don't put armor on the Mumaks, just make them REALLY REALLY BIG! TWICE AS BIG! SUPERMUKS WILL CONQUER ALL OF MIDDLE EARTH! HAHAHA

    Ps. I usually stop playing my harad campaign as soon as I get mumaks because my strategy just turns into: "hey lets see how many mumaks I can put into one army" -boring

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