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Thread: 1st Screens From "Antonov&CC's mod"

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  1. #1
    Caligula Caesar's Avatar Horse Lord
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    Default Re: 1st Screens From "Antonov&CC's mod"

    I think I lumped it together with Dardania, since there isn't really space fpr two regions there, and I got the impression that Dardania was more powerfuland important. For the record, I have Ulpiana as its capital.
    RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod

    "History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata

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  2. #2
    Quinn Inuit's Avatar Artifex
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    Default Re: 1st Screens From "Antonov&CC's mod"

    That's cool. I'll be honest, I chose the capital of Dardania more for gameplay than historical reasons. I wanted a city that was a little further away from the Macedonians, so I picked one that was about as far as I could get from either Tylis or Bylazora.
    RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian

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  3. #3
    Caligula Caesar's Avatar Horse Lord
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    Default Re: 1st Screens From "Antonov&CC's mod"

    Update:

    Gaul, Germania, Iberia, Punic Africa and Italy done region-wise. The north-western European textures done texture-wise.

    I have made an effort to have every region and settlement in the right place and have all the major tribes represented. I have also added new rebel faction tags and have (where possible) the real leaders of the tribes as there were in Caesar's time (I know its a bit late, but its better than nothing).



    Western Germania



    Brittany



    Massalia



    The Marcomanni



    Central Gaul



    Belgica


    Additional preview shots:



    The Arverni!

    They were the most important tribe in southern Gaul before the coming of the Romans. Luernios was their leader in the third century BC, during that time period. Vercingetorix was of the Arverni tribe.



    Rebels pack a punch now! (the peasant unit card will go, BTW)

    And finally:



    The Regions!


    If you're wondering where I got the German place names from, you are right to wonder. Most people are given the impression that the Germans didn't have settlements, and it certainly is true that they didn't have any large ones like even those found in Gaul, and I have reflected that by dropping their population and their base farm rate. However, Ptolemy, the Greek geographer (not to be confused with the Ptolemaic rulers) wrote down the names and locations of German "cities" (most likely towns visisted by merchants). I have used those, since I consider them better than "Campus [Tribe]"

    Any comments?

    -CC
    Last edited by Caligula Caesar; October 04, 2009 at 03:31 PM.
    RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod

    "History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata

    Fortuna Orbis Beta is released!

  4. #4
    Quinn Inuit's Avatar Artifex
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    Default Re: 1st Screens From "Antonov&CC's mod"

    Looks good!
    RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian

    The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.

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  5. #5

    Default Re: 1st Screens From "Antonov&CC's mod"

    Nice work, keep it up, guys!

  6. #6

    Default Re: 1st Screens From "Antonov&CC's mod"

    yep, looks good

  7. #7
    Caligula Caesar's Avatar Horse Lord
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    Default Re: 1st Screens From "Antonov&CC's mod"

    RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod

    "History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata

    Fortuna Orbis Beta is released!

  8. #8
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    Default Re: 1st Screens From "Antonov&CC's mod"

    Anyway... I like colors on the campaign map. Very beautiful colors.
    You make these rebel factions to real factions?

  9. #9
    Caligula Caesar's Avatar Horse Lord
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    Default Re: 1st Screens From "Antonov&CC's mod"

    Thanks!

    No, the rebels remain rebels, unfortunately. All I have done is give them the proper names and troops to recruit (no more Cappadocians in Parthia and Saka on the Indus). I have also given them large armies, so they last longer.
    RTR-VII Team Leader and Leader of Fortuna Orbis, an RTR Submod

    "History has only one concern and aim, and that is the useful; which again has one single source, and that is truth." -Lucian of Samosata

    Fortuna Orbis Beta is released!

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