All about Ancillary Characters
I have searched but not really found an answer, maybe because there are either too many results or too few depending on the search term.
Anyway, so I know how to move ancillary characters between governors/generals/family members etc but what happens when a named character dies?
I like to keep a "trainee" governor/general in every settlement/army no matter how big/small the settlement, it's not always the case but I usually aim for that. I also ensure that these trainees get some of the ancillary characters from the Governor, and likewise with field armies, I transfer ancillaries when possible.
So I have 4 questions:
1. What happens if a city/army has two or more generals and one dies, do his unique ancillaries transfer to the companion? I say unique because I know if the partner has a geographer that wouldn't transfer.
2. What happens if the general/governor has no back-up? I assume they are just lost, I guess I really mean named ancillaries here, such as the named philosophers, do they get randomly assigned in the game ie to any other faction, randomly assigned to your faction or do they die too?
3. Does the level and number of ancillaries a character has, attract other ancillaries? I have a feeling that this may be true as characters with some ancillaries seem to attract more, but a governor/general with no ancillaries can struggle to get some but I have no empirical evidence of that.
4. So finally, what factors attract ancillaries? size of city? leadership/command etc of a character? obviously some are gained by victories, but what about ones like traders and merchants, how are they assigned? Can I do something that is more likely to attract certain ancillaries to other characters?