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  1. #1
    Geleco's Avatar Domesticus
    Join Date
    Feb 2008
    Location
    Earth
    Posts
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    Default Marian Reforms Quicker

    Please download TW-Fanboy's removed dates submod, as you will have to wait until the Marian date regardless if you do not download that or remove the date minimum yourself.


    Edit this line, for those of you who want it sooner (In EBBS_SCRIPT.txt):

    Spoiler Alert, click show to read: 

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MARIAN TRIGGER
    declare_counter Latifundia
    declare_counter ReformatorCounter
    ; Count Latyfundium
    monitor_event SettlementTurnStart SettlementName Segesta
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Bononia
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Patavium
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Arretium
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Ariminum
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Roma
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Capua
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Arpi
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Taras
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    monitor_event SettlementTurnStart SettlementName Rhegion
    and I_CompareCounter Romanii_Reform = 1
    and FactionType seleucid
    and SettlementBuildingExists = latifundium
    inc_counter Latifundia 1
    end_monitor
    ;Unconditional Player Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and FactionIsLocal
    and I_CompareCounter Romanii_Reform = 1
    and I_NumberOfSettlements seleucid > 89
    set_counter Romanii_Reform 2
    set_counter MarianReformsAdvisor 1


    Change '89' to '20' or whatever settlement level you want to trigger the reforms with.

    Make sure you achieve the Polybian reforms first, as you may have some problems if you meet the Marian requirements before hand, as far as I know...

    Edit: As of now, no problems with getting Marian before Polybian, as the script seems to auto damage the older unit's buildings anyway.
    Last edited by Geleco; September 14, 2009 at 07:22 PM.


  2. #2
    Chyeaaaa111's Avatar Campidoctor
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    Location
    Orlando, Florida, USA
    Posts
    1,853

    Default Re: Marian Reforms Quicker

    Great! Thanks!

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