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Thread: Dirty sandy unit textures

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  1. #1
    Lord Cunami's Avatar Tiro
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    Sep 2005
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    Pennsylavania, USA
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    Default Dirty sandy unit textures

    Hello
    I truly enjoy this mod especially due to the roleplaying elements and character creation. I love the idea of civ like medieval and this mod does its best to deliever that.
    I have one graphical issue though. I have noticed that units in the battle all look very dirty or sandy and to me its hard to distinguish my units from the enemy in the battle. I assume this has been done on purpose to make it more realistic. However I dont like much so I was wondering if there is a way to remove this from the unit textures.
    Thank you

  2. #2
    /|\/|\/|\/|\/|\/|\/
    Join Date
    Jun 2005
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    Default Re: Dirty sandy unit textures

    I don't like this stuff either... try asking in the modding forums, coding is probably the best place to start - http://www.twcenter.net/forums/forumdisplay.php?f=276

  3. #3
    Harry Lime's Avatar Not a ToS violation
    Artifex Moderator Emeritus

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    Default Re: Dirty sandy unit textures

    The files you need to fiddle with are in the overlaytextures folder. dirt_01 etc. It's the alpha channel I believe that needs to be adjusted all though which way I've forgotten now. It's been a while .
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