I made a short scripting about kill a labeled diplomat (Grima123),and add a new diplomat to give france.
but it didn't work.
monitor_event PreFactionTurnStart FactionType milan
and DiplomaticStanceFromFaction france = AtWar
and I_CharacterExists Grima123
spawn_character france Grima, diplomat, age 42, portrait Grima, x 164, y 189
console_command kill_character Grima123
terminate_monitor
end_monitor





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