Cool! Thanks!
It worked. Here's what I changed it too:
Code:
monitor_event PreFactionTurnStart FactionIsLocal
set_event_counter air_s_reveal_accepted 0
set_event_counter air_s_reveal_declined 0
end_monitor
monitor_event FactionTurnStart FactionIsLocal
and FactionBuildingExists >= alchemy_school
and I_LocalFaction scotland
historic_event air_s_reveal true
end_monitor
monitor_event EventCounter EventCounterType air_s_reveal_accepted
and I_EventCounter air_s_reveal_accepted == 1
add_money scotland, -10000
console_command toggle_fow
end_monitor
But now I'm having trouble undoing this. My plan was to deactivate this at the beginning of the next turn, but that isnt happening. AND, the event message keeps appearing every turn.
Here's what I got:
Code:
monitor_event FactionTurnStart FactionIsLocal
and I_CompareCounter air_s_reveal_accepted == 1
set_counter air_s_reveal_accepted 0
console_command toggle_fow
end_monitor