"What's the matter, kid? Don't ya like clowns?
Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects
You have it backwards, he was only able to see the error Zeus found by using notepad++. Notepad was what was screwing things up. I have always used notepad++ and it has never created any problems with files I've edited, unless of course I did something stupid.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
Under the patronage of Roman_Man#3, Patron of Ishan
Click for my tools and tutorials
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
This is what Notepad++ does to my text files:
I've tried Tornight's tool, and it does not find anything. However, I'm going through my names files manually, and I'm finding lots of duplicate names, and missing names. If you want to make Zues Tool even better maybe you can add name checking to its functionality. As I've pointed out the name checker by Tornnight overlooks a lot of issues which can cause CTDs.
Last edited by CPT Worsham; April 18, 2011 at 02:19 PM. Reason: Notepadd++ Image
"What's the matter, kid? Don't ya like clowns?
Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects
Looks good,but when i donwload it and put it in and run it,it says that it has a error and must close.
Help?
A bomb's a bad choice for close-range combat.
All that means is that you have incorrectly set notepad++ to use unix style end of line characters. Aside from readability in any program that can't handle both windows & unix end of lines (e.g. vanilla notepad) there are no problems caused by this. The easy fix is to convert the file in notepad++ to use windows style end of lines (Edit->EOL Conversion->Windows Format). If its already in windows format convert to unix and then back again.
I'll have to disagree as I've used Tornight's tool and never had it miss a name related bug that would cause a CTD. You likely have a formatting issue somewhere in one of the files that is keeping Tornight's program from working properly. What CTD causing bugs is it not catching?I've tried Tornight's tool, and it does not find anything. However, I'm going through my names files manually, and I'm finding lots of duplicate names, and missing names. If you want to make Zues Tool even better maybe you can add name checking to its functionality. As I've pointed out the name checker by Tornnight overlooks a lot of issues which can cause CTDs.
What's the exact error? A screenshot of the error would be ideal, including its stack trace if applicable. Without that information I can't help you.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
It is one of these " "Program X" has econtered a problem and needs to exit,we are sorry for the incovidence."messiges.
A bomb's a bad choice for close-range combat.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
The printscreen button and then paste it into an image using your favourite image editing software.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
This might be a tad late, but I'd recommend saving your RTW text files in ANSI encoding, otherwise you'll get an inexplicable CTD.
"If you want epic, try using logic with your girlfriend."
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Except for the ones in data/text which must be unicode formatting not ascii for the same reason, if they aren't you'll get a CTD.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
There's no descr_ui_buildings checker. Do you mean the ui card checker, because if so it checks to make sure that all buildings/units have the appropriate ui cards. For checking building ui cards you need to use descr_ui_buildings.txt as it allows for cards to have a different name and for cards to have a different culture, which gives a different location to check for the ui cards.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
The only possible error that can result from descr_ui_buildings is the carthaginian culture error, or when you have one culture that is remapped to more than one, like the carthaginian culture in vanilla RTW. Adding the extra culture into the game is really easy, but you do realize that you can only add one extra culture, the a hardcoded limit of 7 cultures in the game.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
Well, we're trying to add hun and nomad cultures from BI and deleting egyptian to make sure there is enough room...
It's something we need to fully unlock a few BI features, in XC5 I want to use 99% of what BI has to offer.
Hello,
I don't know where can I post this and where can I have answers for this.
I play SPQR 8.0 mod for Rome Total War patch 1.5
Here is the download link: http://www.twcenter.net/forums/showthread.php?t=397388
I want to change something in the game.... I want the legionaries and the auxilian and the princeps and the hastati units to have a spear at the start. That spear should look like a pilum. After it, when the enemy is enough close to throw the spear, they'll throw the pilum, and after it they should change to their gladius (sword).
Is this possible to do it?
Can you help me?
Sorry for my bad english...
S•P•Q•R 8.0 BETA by odil
Coming soon!
Thanks RedFox !!
+ rep for the effort and the tool