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Thread: Sieges framerate drops (pathing?)

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  1. #1

    Default Sieges framerate drops (pathing?)

    hi,

    am playing as gondor/rohan/high elves atm. games seems to work fine but first thing is a lack of fire arrows for elves.

    but main thing concerns sieges. i am defending with gondor atm and am besieged. mordor brings up siege towers and i place my men waiting on walls. some come up and get slaughtered but then a large mass seems to just stand there with some trying to climb up. framerate takes a hugh hit to around 5-10fps and the game grinds to a halt. if i leave i eventually win but takes ages.

    i have corei7 with a 285 so it isnt my pc. i have read other instances of sieges being an issue..is this just bad unit a.i and coding?

    (when i launch an attack no problem).

    any help appreciated.

  2. #2

    Default Re: Sieges framerate drops (pathing?)

    I noticed the same thing, and it makes no sense since in field battles I don't see that fps hit. Very odd...



  3. #3

    Default Re: Sieges framerate drops (pathing?)

    yeah its a damm shame. i go from over 100fps to around 1fps...

    its stupid a.i i think. cant order its troops into a siege tower at diff times and it get clogged up. well thats what it looks like.

    surely someone else has experienced this? or its particular to nvidia and corei7. u would have though with 8cores i should be ripping through this game...

    am on latest drivers 190.62 whql's. (which arent downclocking to 2d atm. argh..whats up with goddam nvidia and 2d/3d anyways am digressing and ranting

  4. #4

    Default Re: Sieges framerate drops (pathing?)

    me too, a powerfull computer, in field battles with full stacks armies = 35FPS and the lowest in 18 but when defending or attacking a city, it goes down to 4FPS in places where there are lots of units.

  5. #5

    Default Re: Sieges framerate drops (pathing?)

    This happens if the enemy doesnt open the gate or many of its troops go on 1 siege tower,whatever try to have cavalry and charge the idle enemy.

  6. #6

    Default Re: Sieges framerate drops (pathing?)

    aye stopping the towers reaching your walls is a war around it..

    although if u dont have cavalry i.e dwarves this is a pain. u can use characters if u dont have any suicidal calvalry..

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