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  1. #1

    Default Again with the mongols

    I'm aware that this was a topic before, but I thought no agreement was reached on it, so this time I would like to state my own opinion on the subject of Mongol and Cuman archers.

    First, I don't think there's anything more to be said about the Cuman faction that all of us don't know already - they have the weakest units, they're lame and if anyone likes them because he thinks they're a "challenge" or that they're misunderstood... no, they just suck and they're units need to be a lot stronger

    Second, since the Mongols were famous for they're archers they need to have a bit stronger archer unit available early to account for that, and I think it would be a good idea to have the nomad archer as the first available archer unit for the Mongols and Cumans, not only because it seems logical that a nomad archer would be the lowest grade of soldier in a nomad society instead of a peasant one, but it would also make stronger archers available earlier, and I think both the Mongols and especially the Cumans could use them.

    Does anyone think that this is a good and rational idea?

  2. #2
    Domesticus
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    Default Re: Again with the mongols

    I like it. Maybe use it in my submod Medieval Europe I (not released yet).
    Last edited by Goofy; August 30, 2009 at 09:56 AM.

  3. #3

    Default Re: Again with the mongols

    Next update for RC/RR completely reworks Cuman and Mongol rosters with units from Rusichi mod. Its improved both factions but especially the Cumans.

  4. #4
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    Default Re: Again with the mongols

    Quote Originally Posted by Point Blank View Post
    Next update for RC/RR completely reworks Cuman and Mongol rosters with units from Rusichi mod. Its improved both factions but especially the Cumans.
    And I'm going to give Cuman and perhaps Mongol troops better stats to make them more balanced.
    Btw, playing by Mongols is really hard due to economical problems. Maybe give them bigger amount of starting money.

  5. #5

    Default Re: Again with the mongols

    You will find them quite formidable without boosting their stats

    Mongol economy is being re-worked.

  6. #6
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    Default Re: Again with the mongols

    Quote Originally Posted by Point Blank View Post
    You will find them quite formidable without boosting their stats

    Mongol economy is being re-worked.
    Well, that's a good thing. (Never played as Cumans.)
    Yes, I've been considering to add starting money to them. Just check my M2TW album on my profile site to see what are their economics like...

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    Loose Cannon's Avatar Primicerius
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    Default Re: Again with the mongols

    The Mongols economics problem is what makes that campaign difficult. You just take the six starting stacks and the 5 extra stacks you get on turn 5 and steamroll the Khwazies and the cumans and Kiev. Hopefully, you can have 20 provinces by the time your teasury hits zero. Then alittle population growth and some tax increases and you'll soon be able to summer on a Mediteranian beach (Antioch)

    Since its a game your generals don't have to return to Mongolia for any funerals. So your next stop is Vienna.

    In real life, the Mongols stormed Kiev in 1240 and swept into Hungary in 1241 (after destroying Khwazies in the 1220's). That's 20 & 21st turns in late campaign.
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

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    Default Re: Again with the mongols

    Quote Originally Posted by Loose Cannon View Post
    The Mongols economics problem is what makes that campaign difficult. You just take the six starting stacks and the 5 extra stacks you get on turn 5 and steamroll the Khwazies and the cumans and Kiev. Hopefully, you can have 20 provinces by the time your teasury hits zero.
    Hmm... I had 8, and one of them I had to leave as an answer to peace with Kwarizmeans (I hadn't enough soldiers to continue the war).

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    Loose Cannon's Avatar Primicerius
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    Default Re: Again with the mongols

    Peace? With the Kwazies? OFF with yer'head! NO peace only destruction for them!

    From last night's beer campaign (win abattle,drink a beer) one hour into turn 9 I decided to pause-1 stack in (each) Damghan, Ray, yazd, Istahan. One stack aproaching Ahvaz and one Kermanshan. Two stacks at Baku and three (inside circle) waiting for transport across Caspian Sea. Ten provinces controlled, 4 stacks at full strength, (three untested) treasury almost gone-maybe 3 turns to zero.

    A serious flaw in M2TW is that a negative treasury only prevents you from building units/buildings. Every other strategy game would result in loss of units/buildings to force balance
    Last edited by Loose Cannon; August 29, 2009 at 01:40 PM. Reason: typo's
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

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    Default Re: Again with the mongols

    Nice. I did the mistake that I didn't take all my troops to south because I was afraid that Kwarezms will come and conquer my capital :'(

  11. #11
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    Default Re: Again with the mongols

    Hey, Loose Cannon, forgot to ask: what submod is that? Iv'e been looking for that visual improvement of cities for a long time, just want to know.

  12. #12
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Again with the mongols

    Here you go

    And if you want new castles ...

    Here are the castles

  13. #13
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    Default Re: Again with the mongols

    Quote Originally Posted by Lysimachus View Post
    Here you go

    And if you want new castles ...

    Here are the castles
    Thank you my friend! Well, those certainly work in SS?

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    Default Re: Again with the mongols

    Quote Originally Posted by Lysimachus View Post
    Here you go

    And if you want new castles ...

    Here are the castles
    Just a shame Agart never got around to doing Greek settlements

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    Default Re: Again with the mongols

    Yes.

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    Default Re: Again with the mongols

    Thanks. I think I'm going to download it.

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    Loose Cannon's Avatar Primicerius
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    Default Re: Again with the mongols

    I use SS6.2 with RR/RC 1.3/1.8. In that game the Kwazie Empire disappeared on turn 10 with death of faction leader at Kermanshah. The Cumans sued for peace on the first turn I attacked them (forgot to bring trebuchets). Now my plan would be to cross Persian Gulf and take last two independent towns, then take Basra & Baghdad from Turks. Treasury finally hit negative on turn 15

    I'm actually trying to solve the economy problem so I'll probably restart the game, sack every city this time (instead of just occupy) and disband 10 of the trebuchet units. That unit cost is what's hurting the economy and I'll still have eight left. That's enough for 4 stacks to continue destuction.
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

  18. #18
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Again with the mongols

    Course they could, look up the Battle of Legnica for answers.

  19. #19

    Default Re: Again with the mongols

    yeah but they had greater numbers it seems?

    anyways many christian soldiers there were light armoured


    anyways mongols had better strats, but in m2tw you are the commander.


    and mongols suffered too many loses there anyways xP.
    Last edited by Black_ice_Spain; August 31, 2009 at 01:45 AM.

  20. #20
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Again with the mongols

    No, infact I think when Subotai advanced into Hungary he was constantly outnumbered. The Mongols weren't a numberless horde you know, they just had incredibly capable generals which could fulfill their conquering ambitions. Well, minus their attempt to get to "The Great Sea" which failed because of the Mongol ruling system.

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